gvlego Posted October 20, 2015 Share Posted October 20, 2015 I'm trying to find a way to stop a character's sanity from being drain at dusk. So far I haven't found any ways to get this to work. Any suggestions? I'm rather new to modding, so forgive me if the solution is obvious. Link to comment Share on other sites More sharing options...
Maris Posted October 20, 2015 Share Posted October 20, 2015 In character's prefab:inst.components.sanity.night_drain_mult = 0 Link to comment Share on other sites More sharing options...
gvlego Posted October 20, 2015 Author Share Posted October 20, 2015 I'm not trying to remove sanity drain altogether. I want to make so sanity does not drain at dusk but still drains at night. Link to comment Share on other sites More sharing options...
DarkXero Posted October 20, 2015 Share Posted October 20, 2015 inst:WatchWorldState("phase", function(inst, phase) if phase == "dusk" then inst.components.sanity.night_drain_mult = 0 else inst.components.sanity.night_drain_mult = 1 end end) Link to comment Share on other sites More sharing options...
Maris Posted October 20, 2015 Share Posted October 20, 2015 Yes, DarkXero right.Also on init:if TheWorld.state.isdusk then inst.components.sanity.night_drain_mult = 0end Link to comment Share on other sites More sharing options...
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