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You will need to create a new .lua file called 'modworldgenmain.lua'. Place this file in the same folder as 'modmain.lua'. Add the following code to your  'modworldgenmain.lua' file:

 

 

-- Stop Maxwell from appearing at the start of a new game
local function StopMaxwell(level)
    if level then
        level.nomaxwell = true
    end
end

AddLevelPreInitAny(StopMaxwell)

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