Williamb2011 Posted August 8, 2015 Share Posted August 8, 2015 So I was wondering, is it possible to create a mod character for don't starve together, that is larger than a normal character so that the actual textures exceed the normal borders. If it is possible, can someone explain how to go about doing that. Link to comment Share on other sites More sharing options...
Kzisor Posted August 9, 2015 Share Posted August 9, 2015 @Williamb2011, create the larger than life character images, then set the default pivot positions in Spriter. Link to comment Share on other sites More sharing options...
Much00Msh00 Posted August 9, 2015 Share Posted August 9, 2015 You can also do the normal size animation and then use in master_postinitinst.Transform:SetScale(1.2,1.2,1.2)to enlarge it Link to comment Share on other sites More sharing options...
Williamb2011 Posted August 10, 2015 Author Share Posted August 10, 2015 @Williamb2011, create the larger than life character images, then set the default pivot positions in Spriter. default pivot positions? Is that where the different body parts will connect to one another? I will look into this. I really appreciate the help! Link to comment Share on other sites More sharing options...
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