Maris Posted August 7, 2015 Share Posted August 7, 2015 Bug Submission:Category: Client CrashIssue Title: weather.luaIssue Description: I'm not sure if this is game bug or mod bug.It happens just after I joined my dedicated server.[00:08:04]: [string "scripts/components/weather.lua"]:438: attempt to perform arithmetic on local 'dynrange' (a nil value)LUA ERROR stack traceback:scripts/components/weather.lua:438 in (upvalue) CalculateLight (Lua) <423-439>temperature = 29.999986732051snowlight = falsedynrange = nilp = 1scripts/components/weather.lua:504 in (upvalue) PushWeather (Lua) <494-507>temperature = 29.999986732051preciprate = 0.1scripts/components/weather.lua:981 in (method) LongUpdate (Lua) <811-982>self =GetDebugString = function - scripts/components/weather.lua:1059inst = 100029 - world_network (valid:true)OnRemoveEntity = function - scripts/components/weather.lua:789LongUpdate = function - scripts/components/weather.lua:811OnUpdate = function - scripts/components/weather.lua:811OnPostInit = function - scripts/components/weather.lua:773dt = 0temperature = 29.999986732051preciprate = 0.1wetrate = -1snowlevel = -1.3558356894177e+021scripts/entityscript.lua:1506 in (method) LongUpdate (Lua) <1499-1509>self (valid:true) =GUID = 100029inlimbo = falseactionreplica = table: 1B2A3308event_listening = table: 1B297FD0PostInit = function - scripts/prefabs/world_network.lua:1lower_components_shadow = table: 1B29B130entity = Entity (1F748CA0)prefab = world_networkupdatecomponents = table: 1B2A3B00Network = Network (2B0D5D68)persists = falseOnRemoveEntity = function - scripts/prefabs/world_network.lua:12event_listeners = table: 1B29F708modactioncomponents = table: 3B5AA838spawntime = 0.20000001043081name = MISSING NAMEreplica = table: 1B29C9E0pendingtasks = table: 0F1C3EC8components = table: 1B29E448actioncomponents = table: 1B2A33D0dt = 0k = weatherv = table: 1B29F618scripts/prefabs/world_network.lua:2 in (method) PostInit (Lua) <1-10>inst = 100029 - world_network (valid:true)scripts/prefabs/world.lua:170 in (method) PostInit (Lua) <168-188>inst = 100024 - forest (valid:true)scripts/prefabs/world_network.lua:22 in (field) fn (Lua) <19-29>inst = 100029 - world_network (valid:true)scripts/scheduler.lua:187 in (method) OnTick (Lua) <161-217>self =running = table: 3B5A3C68waitingfortick = table: 3B5A3CE0tasks = table: 3B5A3CB8waking = table: 3B5A9870attime = table: 3B5A3BF0hibernating = table: 3B5A3C90tick = 7k = PERIODIC 100029: 0.000000v = truealready_dead = falsescripts/scheduler.lua:398 in (global) RunScheduler (Lua) <396-404>tick = 7scripts/update.lua:162 in () ? (Lua) <146-219>dt = 0.033333335071802tick = 7i = 7[00:08:04]: [string "scripts/components/weather.lua"]:438: attempt to perform arithmetic on local 'dynrange' (a nil value)LUA ERROR stack traceback:scripts/components/weather.lua:438 in (upvalue) CalculateLight (Lua) <423-439>scripts/components/weather.lua:504 in (upvalue) PushWeather (Lua) <494-507>scripts/components/weather.lua:981 in (method) LongUpdate (Lua) <811-982>scripts/entityscript.lua:1506 in (method) LongUpdate (Lua) <1499-1509>scripts/prefabs/world_network.lua:2 in (method) PostInit (Lua) <1-10>scripts/prefabs/world.lua:170 in (method) PostInit (Lua) <168-188>scripts/prefabs/world_network.lua:22 in (field) fn (Lua) <19-29>scripts/scheduler.lua:187 in (method) OnTick (Lua) <161-217>scripts/scheduler.lua:398 in (global) RunScheduler (Lua) <396-404>scripts/update.lua:162 in () ? (Lua) <146-219>[00:08:04]: SCRIPT ERROR! Showing error screen[00:08:10]: Error deserializing lua state for entity world_network[100029] - Failed to read net var data[00:08:34]: Error deserializing lua state for entity world_network[100029] - Failed to read net var dataSteps to Reproduce: No steps to reproduce, because it is a very rare random crash on client side. Link to comment https://forums.kleientertainment.com/forums/topic/56865-client-crash-weatherlua/ Share on other sites More sharing options...
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