subzero22 Posted August 3, 2015 Share Posted August 3, 2015 For some odd, unknown reason deerclops decided to spawn along with the map on day one. i didn't get any message saying he was going to spawn and as I was running threw a cave biom from the caves mod I noticed the ground shaking. I then see deerclops attacking a bunch of rock spiders. What I'm wondering is this a bug in the actual game or has one of my mods somehow glitched the game and spawned him in on day one in autumn which I never seen before at all. Link to comment Share on other sites More sharing options...
UnionGaming Posted August 3, 2015 Share Posted August 3, 2015 What mods do you have? / Did you have? Link to comment Share on other sites More sharing options...
ThePrimordial Posted August 4, 2015 Share Posted August 4, 2015 Its the Extended Generation Mod. The author refuses to remove code that forces the Deerclops to passively spawn in a specific biome for no reason at all. Link to comment Share on other sites More sharing options...
UnionGaming Posted August 4, 2015 Share Posted August 4, 2015 If you give me a while I can patch it up and put on dropbox later! Link to comment Share on other sites More sharing options...
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