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If added, which are you most looking forward?  

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  1. 1. If added, which are you most looking forward?



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Earlier I posted A few ideas so here are what we have decided.

SHOES/BOOTS: A shoe/boot slot could be added in the space between the equipped item and the inventory bar. Perhaps they could make you run faster or add a small def boost. Something like dress shoes could be crafted by using 2 pig skin (leather) and 4 spider silk (laces and stitching)

WISPS: Wisps are spirits(?) so they should be found in cemeteries as well as forest-like areas. At night, the wisps will emit light as if it were a firefly. This light is really a trap as it is used to lure unsuspecting firefly hunters or those down on their luck seeking light to temporarily escape the Grue (Night Monster). They should be as fast as a hound and deal as much damage as a bee sting. Their attack will be in a swooping motion. Being hit will slow the target. They will stop at nothing, not even daylight. Although they are fast and pretty dangerous, they will only attack when provoked (being close for too long, attacking it, etc.).The amount of health is yet to be determined between the other post so suggestions are welcomed.

LIZARDMEN: Much is unknown about the Lizardmen as it was just a thought to replace my original idea to add zombies.

I believe the Devs have said no to zombies.

Lizardmen are spear-wielding, half-man, half-lizard creatures that lurk within the swamp biomes. Upon death the Lizardmen will have a chance to drop the spear, maybe a raw morsel, or their scales. Dropping scales will open up the opportunity for a load of items to craft such as scale armor, scale helm, magical items, etc. *There is also an idea for a desert Lizardman who instead of green should be more of a tan color. Also suggested was since they are scales it should be weaker defense than log armor but provide a speed boost.

*Edit

Once again I am open to more suggestions and criticism. There is always room for improvement!

Edited by BarovSoap
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I think the boot's whould be a great idea, but whould they have a limit like the mineing helmet and spider hat when ever you use them they go down?

If it were a speed boost it should go down due to everyday wear and tear. If it is an armor boost it would have a durability like the log suit. I see no reason for a vanity item to diminish though.

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