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So what I have done so far is download DST+ DST Dedicated Server through steam. I have a bunch of mods downloaded via auto-subscribe from a friends server. I can launch the dedicated server and then join it with my client no problem. What I am having trouble with is getting mods to work. If I enable mods on the client exit then go back in they are still enabled. But when I launch DST while the dedicated server is running, all of the mods are disabled. Also, when I copy-paste workshop folders from my client's mod folder to my dedicated server's mod folder and then add the "forcemodenable(workshop #etc)" to the modsettings.lua the server crashes instantly on startup. Every guide that I have looked at says this is supposed to work but for some reason I just cant seem to get it.

If you have a folder INSIDE the mods folder.

e.g workshop-1111111

 

You put inside modsettings.lua, the name of the folder, after the green lines:

--EnableModDebugPrint() (last green line)ForceEnableMod("workshop-1111111")ForceEnableMod("workshop-1234567")ForceEnableMod("Another_Folder_Name")

Capitals are important.

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