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[Gameplay] - Broken Clockwork Pieces Hostile to Other Players


Reoejet

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Bug Submission:

Category: Gameplay

Issue Title: Broken Clockwork Pieces Hostile to Other Players

Issue Description: As the host of a LAN server, my friends and I decided to make an army of Broken clockwork pieces for fun. Since there were no caves, I used the console command DebugSpawn"chessjunk" to spawn damaged clockworks and repair. Repairing them works fine and a friendly piece spawns but it's only friendly to the one who repaired it. It's hostile to every other player even if PvP is off.

Steps to Reproduce: 1)Spawn Damaged clockworks with the console command DebugSpawn"chessjunk".

2)Get one player to repair them.

3)Watch as the spawned "friendly" clockwork attacks all the other players.

The caves and ruins are not properly implemented yet, which implies anything and everything that could be found in caves in Don't Starve are expected to NOT work properly at all in DST. This includes Broken Clockworks, even if the game files for such things exist.

What Zilvr said, also in classic they are hostile to your followers, such as chester or abigail, so I think it is intended. It will be interesting to see what Klei does with that (I think it would be great to keep it as is.)

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