Reoejet Posted June 29, 2015 Share Posted June 29, 2015 Bug Submission: Category: Gameplay Issue Title: Broken Clockwork Pieces Hostile to Other Players Issue Description: As the host of a LAN server, my friends and I decided to make an army of Broken clockwork pieces for fun. Since there were no caves, I used the console command DebugSpawn"chessjunk" to spawn damaged clockworks and repair. Repairing them works fine and a friendly piece spawns but it's only friendly to the one who repaired it. It's hostile to every other player even if PvP is off. Steps to Reproduce: 1)Spawn Damaged clockworks with the console command DebugSpawn"chessjunk". 2)Get one player to repair them. 3)Watch as the spawned "friendly" clockwork attacks all the other players. Link to comment https://forums.kleientertainment.com/forums/topic/55748-gameplay-broken-clockwork-pieces-hostile-to-other-players/ Share on other sites More sharing options...
Zillvr Posted June 29, 2015 Share Posted June 29, 2015 The caves and ruins are not properly implemented yet, which implies anything and everything that could be found in caves in Don't Starve are expected to NOT work properly at all in DST. This includes Broken Clockworks, even if the game files for such things exist. Link to comment https://forums.kleientertainment.com/forums/topic/55748-gameplay-broken-clockwork-pieces-hostile-to-other-players/#findComment-650692 Share on other sites More sharing options...
XopherPM Posted July 1, 2015 Share Posted July 1, 2015 What Zilvr said, also in classic they are hostile to your followers, such as chester or abigail, so I think it is intended. It will be interesting to see what Klei does with that (I think it would be great to keep it as is.) Link to comment https://forums.kleientertainment.com/forums/topic/55748-gameplay-broken-clockwork-pieces-hostile-to-other-players/#findComment-651133 Share on other sites More sharing options...
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