wbykos Posted June 23, 2015 Share Posted June 23, 2015 By now they disappear after 2 sec, i need increase this time. Shall i add some parameter?I'm tried components.talker:Say(msg,time) but its not working if im execute it from server side. Link to comment https://forums.kleientertainment.com/forums/topic/55600-help-componentstalkersay-make-messages-last-longer/ Share on other sites More sharing options...
Maris Posted June 23, 2015 Share Posted June 23, 2015 You can patch client "Say" function on client side. Link to comment https://forums.kleientertainment.com/forums/topic/55600-help-componentstalkersay-make-messages-last-longer/#findComment-649307 Share on other sites More sharing options...
wbykos Posted June 23, 2015 Author Share Posted June 23, 2015 You can patch client "Say" function on client side. Can i do this from Server side? Link to comment https://forums.kleientertainment.com/forums/topic/55600-help-componentstalkersay-make-messages-last-longer/#findComment-649314 Share on other sites More sharing options...
Maris Posted June 23, 2015 Share Posted June 23, 2015 (edited) Can i do this from Server side?Sure.Change modinfo.lua:all_clients_require_mod = trueAnd in modmain.lua use somthing like that: if GLOBAL.TheNet:GetIsServer() then....else.... Synchronization will work only after publishing the mod in Steam Workshop. Edited June 23, 2015 by Maris Link to comment https://forums.kleientertainment.com/forums/topic/55600-help-componentstalkersay-make-messages-last-longer/#findComment-649326 Share on other sites More sharing options...
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