T.L. Works Posted April 21, 2015 Share Posted April 21, 2015 [02:21:15]: [string "scripts/prefabs/catcoonden.lua"]:64: attempt to index field 'childspawner' (a nil value) LUA ERROR stack traceback: scripts/prefabs/catcoonden.lua:64 in (field) onchildkilledfn (Lua) <61-68> inst = 101536 - catcoonden (valid:true) child = 170338 - catcoon (valid:true) scripts/components/childspawner.lua:511 in (method) OnChildKilled (Lua) <505-526> self = emergencychildreninside = 0 spawning = false spawnoffscreen = false childreninside = 0 spawnvariance = 3 inst = 101536 - catcoonden (valid:true) timetonextspawn = 0 regenperiod = 120 timetonextregen = 118.66072573016 maxemergencycommit = 0 numemergencychildrenoutside = 0 emergencydetectionradius = 10 emergencychildrenoutside = table: 13546498 maxchildren = 1 canspawnfn = function - scripts/prefabs/catcoonden.lua:96 rarechildchance = 0.1 emergencychildrenperplayer = 1 maxemergencychildren = 0 regening = false spawnperiod = 30 regenvariance = 12 numchildrenoutside = -1 childrenoutside = table: 135464C0 onchildkilledfn = function - scripts/prefabs/catcoonden.lua:61 childname = catcoon child = 170338 - catcoon (valid:true) scripts/components/childspawner.lua:300 in (local) fn (Lua) <300-300> scripts/entityscript.lua:930 in (method) PushEvent (Lua) <924-947> self (valid:true) = GUID = 170338 inlimbo = false bufferedaction = Go Home 101536 - catcoonden (valid:true) brain = --brain-- sleep time: 0.00 Priority - RUNNING <RUNNING> (execute 6, eval in 0.12)>0.00 >Parallel - READY <READY> ()>0.00 > >OnFire - READY <READY> ()>0.00 > >Panic - READY <READY> ()>0.00 >Sequence - READY <READY> ()>0.00 > >hairball - READY <READY> ()>0.00 > >hairballact - READY <READY> ()>0.00 >ChaseAndAttack - READY <READY> ()>0.00 >whine - READY <READY> ()>0.00 >Follow - READY <READY> ()>0.00 >Parallel - RUNNING <RUNNING> ()>0.00 > >GoingHome - READY <SUCCESS> ()>0.00 > >go home - RUNNING <RUNNING> ()>0.00 >play - READY <READY> ()>0.00 >Sequence - READY <READY> ()>0.00 > >has leader - READY <READY> ()>0.00 > >FaceEntity - READY <READY> ()>0.00 >Leash - READY <READY> ()>0.00 >RunAway - READY <READY> ()>0.00 >Wander - READY <READY> ()>0.00 hairball_friend_interval = 86 worldstatewatching = table: 280C4A78 numretches = 1 AnimState = AnimState (318AD8D8) nap_length = 20 friendGiftPrefabs = table: 04F5ED90 Network = Network (318ADA58) last_sleep_time = 7448.1670551188 pendingtasks = table: 280CD880 last_wake_time = 8173.3004262708 spawntime = 4130.7002154328 nap_interval = 119 Transform = Transform (318A0D78) hiss = false vomit = 224004 - wetgoop (valid:false) actionreplica = table: 280C2228 event_listening = table: 280C61E8 hairball_neutral_interval = 276 last_play_air_time = 5220.36693893 hairballfollowup = true last_hairball_time = 8177.0670931339 prefab = catcoon Physics = Physics (318A0A98) DynamicShadow = DynamicShadow (318AD918) persists = true name = Catcoon brainfn = table: 04B73EC0 SoundEmitter = SoundEmitter (318ADAD8) neutralGiftPrefabs = table: 04F61270 actioncomponents = table: 280BF208 PickRandomGift = function - scripts/prefabs/catcoon.lua:242 entity = Entity (29AA0650) sg = sg="catcoon", state="gohome", time=2.20, tags = "" replica = table: 280C1A08 raining = true components = table: 280C6F30 event_listeners = table: 280C9E38 event = onremove data = nil listeners = table: 280C40F0 entity = 101536 - catcoonden (valid:true) fns = table: 280C37E0 i = 1 fn = function - scripts/components/childspawner.lua:300 scripts/entityscript.lua:1224 in (method) Remove (Lua) <1216-1268> self (valid:true) = GUID = 170338 inlimbo = false bufferedaction = Go Home 101536 - [02:21:15]: SCRIPT ERROR! Showing error screen Link to comment Share on other sites More sharing options...
leonseye Posted April 22, 2015 Share Posted April 22, 2015 You may want to post this in the bug report forum. http://forums.kleientertainment.com/topic/41337-submitting-bug-reports-read-this/ Link to comment Share on other sites More sharing options...
T.L. Works Posted April 22, 2015 Author Share Posted April 22, 2015 You may want to post this in the bug report forum. http://forums.kleientertainment.com/topic/41337-submitting-bug-reports-read-this/I have, I hope that it will be fixed soon because it keeps happening.I will try to catch a better log and why it happens (maybe) soon. Because else I'll have to disable catcoons. Link to comment Share on other sites More sharing options...
T.L. Works Posted April 22, 2015 Author Share Posted April 22, 2015 Updated error log, might just wanna disable catcoons in the world for the time being. [02:00:46]: [string "scripts/prefabs/catcoonden.lua"]:64: attempt to index field 'childspawner' (a nil value)LUA ERROR stack traceback:scripts/prefabs/catcoonden.lua:64 in (field) onchildkilledfn (Lua) <61-68> inst = 106046 - catcoonden (valid:true) child = 104393 - catcoon (valid:true)scripts/components/childspawner.lua:511 in (method) OnChildKilled (Lua) <505-526> self = emergencychildreninside = 0 spawning = false spawnoffscreen = false childreninside = 1 spawnvariance = 3 inst = 106046 - catcoonden (valid:true) timetonextspawn = 0 regenperiod = 120 timetonextregen = 108.43507187109 maxemergencycommit = 0 numemergencychildrenoutside = 0 emergencydetectionradius = 10 emergencychildrenoutside = table: 202DDAB8 maxchildren = 1 canspawnfn = function - scripts/prefabs/catcoonden.lua:96 rarechildchance = 0.1 emergencychildrenperplayer = 1 maxemergencychildren = 0 regening = false spawnperiod = 30 regenvariance = 12 numchildrenoutside = 5 childrenoutside = table: 202DDA70 onchildkilledfn = function - scripts/prefabs/catcoonden.lua:61 childname = catcoon child = 104393 - catcoon (valid:true)scripts/components/childspawner.lua:300 in (local) fn (Lua) <300-300>scripts/entityscript.lua:930 in (method) PushEvent (Lua) <924-947> self (valid:true) = GUID = 104393 inlimbo = false hairball_friend_interval = 54 worldstatewatching = table: 1CC53C00 numretches = 3 bufferedaction = Go Home 106046 - catcoonden (valid:true) AnimState = AnimState (1CB679C8) nap_length = 33 brain = --brain--sleep time: 0.00Priority - RUNNING <RUNNING> (execute 6, eval in 0.15)>0.00 >Parallel - READY <READY> ()>0.00 > >OnFire - READY <READY> ()>0.00 > >Panic - READY <READY> ()>0.00 >Sequence - READY <READY> ()>0.00 > >hairball - READY <READY> ()>0.00 > >hairballact - READY <READY> ()>0.00 >ChaseAndAttack - READY <READY> ()>0.00 >whine - READY <READY> ()>0.00 >Follow - READY <READY> ()>0.00 >Parallel - RUNNING <RUNNING> ()>0.00 > >GoingHome - READY <SUCCESS> ()>0.00 > >go home - RUNNING <RUNNING> ()>0.00 >play - READY <READY> ()>0.00 >Sequence - READY <READY> ()>0.00 > >has leader - READY <READY> ()>0.00 > >FaceEntity - READY <READY> ()>0.00 >Leash - READY <READY> ()>0.00 >RunAway - READY <READY> ()>0.00 >Wander - READY <READY> ()>0.00 friendGiftPrefabs = table: 05E9B8E0 Network = Network (1CB67AC8) last_sleep_time = 6369.5669988655 pendingtasks = table: 1CC51728 hiss = false last_wake_time = 6576.867009677 spawntime = 0 nap_interval = 95 Transform = Transform (1CB67988) vomit = 161009 - cutgrass (valid:true) actionreplica = table: 1CC4F838 event_listening = table: 1CC51920 hairball_neutral_interval = 275 last_play_air_time = 6628.5003457032 Physics = Physics (1CB68388) last_hairball_time = 6932.9003615789 hairballfollowup = true prefab = catcoon DynamicShadow = DynamicShadow (1CB67A48) persists = true name = Catcoon brainfn = table: 087454C0 SoundEmitter = SoundEmitter (1CB67A08) neutralGiftPrefabs = table: 05E9D8F0 actioncomponents = table: 1CC4F568 PickRandomGift = function - scripts/prefabs/catcoon.lua:242 entity = Entity (1CC64BC8) sg = sg="catcoon", state="gohome", time=2.20, tags = "" replica = table: 1CC4F5B0 raining = true components = table: 1CC4F520 event_listeners = table: 1CC517B8 event = onremove data = nil listeners = table: 2E332408 entity = 106046 - catcoonden (valid:true) fns = table: 2E332450 i = 1 fn = function - scripts/components/childspawner.lua:300scripts/entityscript.lua:1224 in (method) Remove (Lua) <1216-1268> self (valid:true) = GUID = 104393 inlimbo = false hairball_friend_interval = 54 worldstatewat[02:00:46]: SCRIPT ERROR! Showing error screen Link to comment Share on other sites More sharing options...
Developer SethR Posted April 27, 2015 Developer Share Posted April 27, 2015 This should be fixed now. Are you still experiencing the crash? Link to comment Share on other sites More sharing options...
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