Starkie Posted March 25, 2015 Share Posted March 25, 2015 I am working my way through running a dedicated server, and i finally slugged away at it enough to get mods to work... But I cannot play now. I get the try yelling louder error (which i never got before, I've been playing un-modded with a few friends for a week now and have never seen it) I only have one mod enabled. My dedicated_server_mods_setup.lua Looks like this ServerModSetup("384633033")-skip_update_server_mods My modsettings.lua is super simple, to force others to use the mod on my server it is just ForceEnableMod("workshop-384633033") Do you know why adding those bits would prevent me from connecting to my server? Link to comment https://forums.kleientertainment.com/forums/topic/52351-server-became-unreachable-after-getting-mods-to-work/ Share on other sites More sharing options...
Screamer21 Posted March 25, 2015 Share Posted March 25, 2015 I am working my way through running a dedicated server, and i finally slugged away at it enough to get mods to work... But I cannot play now. I get the try yelling louder error (which i never got before, I've been playing un-modded with a few friends for a week now and have never seen it) I only have one mod enabled. My dedicated_server_mods_setup.lua Looks like this ServerModSetup("384633033")-skip_update_server_mods My modsettings.lua is super simple, to force others to use the mod on my server it is just ForceEnableMod("workshop-384633033") Do you know why adding those bits would prevent me from connecting to my server? I think modoverrides.lua is better than force enable mod, why are u using skip update server mods?? Link to comment https://forums.kleientertainment.com/forums/topic/52351-server-became-unreachable-after-getting-mods-to-work/#findComment-624842 Share on other sites More sharing options...
Starkie Posted March 25, 2015 Author Share Posted March 25, 2015 I think modoverrides.lua is better than force enable mod, why are u using skip update server mods??Because I am a total novice when it comes to all of this and was looking for work around to get my mods to work. I figured out that removing the skip_update_server_mods resolved my issue with connectivity. What is modoverrides.lua I dont see it, and im not sure what it does. I am currently trying to make it so that when another player enters my server they are able to use the character mods i have installed. I know its possible, I just played on a server earlier that had this and it was really nice. Link to comment https://forums.kleientertainment.com/forums/topic/52351-server-became-unreachable-after-getting-mods-to-work/#findComment-624882 Share on other sites More sharing options...
Screamer21 Posted March 25, 2015 Share Posted March 25, 2015 Because I am a total novice when it comes to all of this and was looking for work around to get my mods to work. I figured out that removing the skip_update_server_mods resolved my issue with connectivity. What is modoverrides.lua I dont see it, and im not sure what it does. I am currently trying to make it so that when another player enters my server they are able to use the character mods i have installed. I know its possible, I just played on a server earlier that had this and it was really nice. modoverrides.lua tells server what mods do you want to use, of course yo have to be a different folder for your server in my documents/klei, not the same client one, inside the server folder u need to create setting.ini, modoverrdes.lua, worldgenoverride.lua and servertoken Link to comment https://forums.kleientertainment.com/forums/topic/52351-server-became-unreachable-after-getting-mods-to-work/#findComment-624929 Share on other sites More sharing options...
ToNiO55 Posted March 25, 2015 Share Posted March 25, 2015 I think modoverrides.lua is better than force enable mod, why are u using skip update server mods?? it's works good for me with modsettings.lua, so i don't know if modoverrides.lua is better or not, can be just an alternative Link to comment https://forums.kleientertainment.com/forums/topic/52351-server-became-unreachable-after-getting-mods-to-work/#findComment-624949 Share on other sites More sharing options...
Starkie Posted March 26, 2015 Author Share Posted March 26, 2015 Currently I have resolved all of my issues, I just kept trouble-shooting until it worked. Thank you for the attempted help, it gave me a few other ideas on what I may have had to change. I was over complicating things earlier, adding code that didn't need to be there. Link to comment https://forums.kleientertainment.com/forums/topic/52351-server-became-unreachable-after-getting-mods-to-work/#findComment-624993 Share on other sites More sharing options...
rezecib Posted March 26, 2015 Share Posted March 26, 2015 @ToNiO55, The only real differences between modsettings and modoverrides is that modoverrides lets you set configuration options, and modoverrides is in the config directory, so you can switch between multiple mod configurations by switching config directories. @Starkie, -skip_update_server_mods is supposed to be a launch option, e.g. one that you set in the properties through Steam (or in a shortcut's "target" line outside of Steam). But in any case, the only reason to set that launch option is if you are unable to download mods for some reason and it's getting stuck while trying to. Link to comment https://forums.kleientertainment.com/forums/topic/52351-server-became-unreachable-after-getting-mods-to-work/#findComment-625010 Share on other sites More sharing options...
Screamer21 Posted March 26, 2015 Share Posted March 26, 2015 it's works good for me with modsettings.lua, so i don't know if modoverrides.lua is better or not, can be just an alternative @ToNiO55 modsettings.lua is better if u want to have different mods in your servers, because is placed in the custom folder server, not in program files Link to comment https://forums.kleientertainment.com/forums/topic/52351-server-became-unreachable-after-getting-mods-to-work/#findComment-625144 Share on other sites More sharing options...
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