RedRock911 Posted March 9, 2015 Share Posted March 9, 2015 Hi folks! Well, for the mod I am working on, I am trying to add a unique creature to follow him around, sort of like a chester. Doing some research I found these posts, that are quite helpful http://forums.kleientertainment.com/topic/35578-how-to-get-custom-creature-to-follow-and-fight-for-you/?hl=brain http://forums.kleientertainment.com/files/file/377-example-follow-the-leader/ (follow the leader tutorial) http://forums.kleientertainment.com/topic/27509-creature-mod-tutorials/?p=318407 (DanaAdams Snow Monster) http://forums.kleientertainment.com/topic/38686-help-for-creating-a-custom-pet/?hl=brain http://steamcommunity.com/sharedfiles/filedetails/?id=177281570 (creature tutorials 1- 7) http://forums.kleientertainment.com/topic/50990-a-question-or-two-regarding-creature-behaviours/?hl=brain#entry613547 Mostly because I want this creature to have certain behaviors and components for a unique playthru. I figured since I am going to have multiples of each, I need to package everything into a custom brain. BUT I'm not there yet. I'm running through the creature tutorial, and I realized "I haven't even made him into a creature yet!So is there an easy way to make a copied character file into a creature? I am assuming I have to delete any related player character files and associated LUA's maybe? And if so, would anyone know what lines I need to put in their place for the game to recognize this new mod as a creature? OR Should I just start from ground 0? Link to comment Share on other sites More sharing options...
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