seronis Posted February 28, 2015 Share Posted February 28, 2015 I've looked in the mapscreen and the map widget. I've looked through gamelogic.lua for where things can possibly get saved. Im completely at a loss as to where the data structure is that stores what portion of the map you can see or not. Id like to make mods where a character like Wulfe can talk to her hound followers to learn the lay of the land. Or maybe in DST have a player be able to make a map object with their current knowledge, and any other player reading the map would have their copy of the minimap expanded to see those areas on it. But no clue where this info is. Anyone know or is it actually a part of the game that is only available in the compiled code? If it _IS_ in the compiled code could it please be opened up to LUA ? Link to comment Share on other sites More sharing options...
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