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@chromiumboy Have you tried changing the "y" position of the prefab's instance? I think the game does provide usable 3 dimensional coordinates, even though the player never moves up or down. (Birds do fly up/down though)

 

Remember to suspense gravity if you try this, or your guys will literally sink into the floor!

@chromiumboy Have you tried changing the "y" position of the prefab's instance? I think the game does provide usable 3 dimensional coordinates, even though the player never moves up or down. (Birds do fly up/down though)

 

I did, but the game physics pushes you back up to ground level instantly. Turning off the collision with the ground could be possible, but as Mobbstar says, you'll fall straight through. I wonder if its possible to set up a secondary floor underneath the original?

Edited by chromiumboy

@chromiumboy I think it might be easier (and probably efficient) to disable the gravity and floor collision for the character instead, and control the y coordinate manually. I'm assuming the x and z won't be changed either because the character is stuck in the ground?

Edited by Blueberrys

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