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I feel like that isn't the problem.

Ahahaha! Maybe not, but with all the original character's names starting with "W", and majority of custom characters following the format, it might as well be the case.

 

Your textures are in the wrong format. Make sure your settings match these:

- Pixel format : DXT5

- Texture type : 2D

- Mipmap resize filters : default

- [Generate Mipmaps] ticked

- [Pre-multiply Alpha] ticked

Edited by Blueberrys

Ahahaha! Maybe not, but with all the original character's names starting with "W", and majority of custom characters following the format, it might as well be the case.

 

Your textures are in the wrong format. Make sure your settings match these:

- Pixel format : DXT5

- Texture type : 2D

- Mipmap resize filters : default

- [Generate Mipmaps] ticked

- [Pre-multiply Alpha] ticked

 

 

How do I fix this?

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