CraftalGlory Posted January 31, 2015 Share Posted January 31, 2015 Hi there, So my server CraftalGlory hit 35 players last night.Peretty amazing to watch. Of course I was there to assist and provide food as otehrwise everyone would have died of starvation. So, the results are pretty interesting.The server uses 1 core only and maxes it at 100%.Whenever there are global messages such as darkness about to happen. There are lagspikes.Overall it was a pretty fun experience and I am impressed by what the server can do at this stage. I also made a video of everything so if you are interested to see that be sure to let me know. CraftalGlory By the way: Server name = [EU-West] CraftalGlory Link to comment https://forums.kleientertainment.com/forums/topic/50024-my-server-hit-35-players-results/ Share on other sites More sharing options...
Developer bizziboi Posted January 31, 2015 Developer Share Posted January 31, 2015 Hey @CraftalGlory, That's pretty awesome - I would love to see the video For reference, could you tell me the server specs? Thanks,Kaj Link to comment https://forums.kleientertainment.com/forums/topic/50024-my-server-hit-35-players-results/#findComment-607997 Share on other sites More sharing options...
Developer nome Posted January 31, 2015 Developer Share Posted January 31, 2015 So, the results are pretty interesting.The server uses 1 core only and maxes it at 100%.Whenever there are global messages such as darkness about to happen. There are lagspikes.Overall it was a pretty fun experience and I am impressed by what the server can do at this stage. Yeah, it's those lagspikes in degenerate situations that're the biggest problem. 35 isn't as high as we'd like, but that'd be pretty reasonable if it wasn't only like half that number you can get on safely. Much work to be done! Link to comment https://forums.kleientertainment.com/forums/topic/50024-my-server-hit-35-players-results/#findComment-608006 Share on other sites More sharing options...
CraftalGlory Posted February 2, 2015 Author Share Posted February 2, 2015 Hey @CraftalGlory, That's pretty awesome - I would love to see the video For reference, could you tell me the server specs? Thanks,KajThanks, the video turns out to be 2 hours so might have to make some cuts to keep it interesting..The hardware is as followsCPU: i5 3570 - chose it because of high single thread score: http://www.cpubenchmark.net/cpu.php?cpu=Intel+Core+i5-3570S+%40+3.10GHzRAM: 16GBHDD: 2TB raidConnection: Symmetrical 100mbps The server hits around 100% cpu usage on a single core at around 10-12 people. 110% at 25 people (turboboost from 3.1 to 3.8). At this point it is completely playable really. At around 30-35 people it became laggy at times. Players would have weird animations at this point. I put the tick_rate to 60. Maybe if I lowered it it would allow for me to host more players(the higher the number, the more CPU it uses per player I guess. So I bet that's not really nice when there are a lot of players). Yeah, it's those lagspikes in degenerate situations that're the biggest problem. 35 isn't as high as we'd like, but that'd be pretty reasonable if it wasn't only like half that number you can get on safely. Much work to be done!I'd say keep up the good work . As I said above, I set tick_rate to 60 so that might have been part of the reason why it started to lag at that point. Since the server tried to make best calculations for all players. Which probably backfired. Link to comment https://forums.kleientertainment.com/forums/topic/50024-my-server-hit-35-players-results/#findComment-608767 Share on other sites More sharing options...
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