SenL Posted January 28, 2015 Share Posted January 28, 2015 I have thisGLOBAL.CHEATS_ENABLED = trueGLOBAL.require('debugkeys') And in-game, I press F1 and it crashes Log:[00:01:26]: SendHandShakeServerListing[00:02:13]: Could not preload undefined prefab 0xf03d95b2 (OUTOFSPACE)[00:02:13]: Can't find prefab shadowmaxwell [00:02:13]: [string "scripts/consolecommands.lua"]:81: attempt to index local 'inst' (a nil value)LUA ERROR stack traceback:scripts/consolecommands.lua:81 in (global) c_spawn (Lua) <76-86> prefab = shadowmaxwell count = 1 inst = nil i = 1scripts/debugkeys.lua:349 in () ? (Lua) <333-351> armour = 110392 - armorruins(LIMBO) (valid:true) weapon = 110394 - ruins_bat(LIMBO) (valid:true) hat = 110396 - ruinshat(LIMBO) (valid:true) inv = table: 465F6BC8=(tail call):-1 in () (tail) <-1--1>scripts/debugkeys.lua:22 in (global) DoDebugKey (Lua) <19-27> key = 282 down = true k = 2 v = function - scripts/debugkeys.lua:34scripts/frontend.lua:752 in (method) OnRawKey (Lua) <740-756> self = topblackoverlay = Image - images/global.xml:square.tex fade_title_out = false ignoreups = table: 0D068EB0 overlayroot = overlayroot consoletext = Text - CONSOLE TEXT save_indicator_fade_time = 0 page_repeat_time = 0.25 repeat_time = 0 helptext = HelpText subtitle = Text - updating_widgets_alt = table: 177AEA48 helptexttext = Text - topFadeHidden = true gameinterface = 100012 - (valid:true) updating_widgets = table: 17598F38 lastx = 1047 total_fade_time = 1 lasty = 517 autosave_enabled = true blackoverlay = Image - images/global.xml:square.tex screenstack = table: 0D068578 displayingerror = false fade_time = 1.0117265845339 screenroot = screenroot focus_locked = false tracking_mouse = true alpha = -6.4502211831741e-006 save_indicator_time_left = 0 fade_title_time = 0 fade_title_in = false forceProcessText = false helptextbg = Image - images/global.xml:square.tex num_pending_saves = 0 saving_indicator = UIAnim title = Text - key = 282 down = true screen = HUDscripts/frontend.lua:120 in (field) fn (Lua) <120-120> key = 282 down = truescripts/events.lua:46 in (method) HandleEvent (Lua) <42-49> self = events = table: 1AE717E0 event = onkey arg = nil handlers = table: 17598F88 k = table: 0D06ABC0 v = truescripts/input.lua:184 in (method) OnRawKey (Lua) <183-191> self = onkeyup = table: 1AE71858 entitiesundermouse = table: 2CE8DBE0 onkey = table: 1AE717B8 enabledebugtoggle = true position = table: 1AE71A10 mouse_enabled = true ongesture = table: 1AE71B78 onmouseup = table: 1AE71920 onkeydown = table: 1AE71830 oncontrol = table: 1AE71A88 onmousedown = table: 1AE71998 ontextinput = table: 1AE71B00 key = 282 down = truescripts/input.lua:352 in () ? (Lua) <351-353> key = 282 is_up = true [00:02:13]: SCRIPT ERROR! Showing error screen [00:02:14]: QueryServerComplete no callback[00:02:14]: QueryServerComplete no callback[00:02:31]: Force aborting... Link to comment https://forums.kleientertainment.com/forums/topic/49907-crash-when-using-debugkey-f1/ Share on other sites More sharing options...
rezecib Posted January 28, 2015 Share Posted January 28, 2015 @SenL, I think the error is because in debugkeys it says shadowmaxwell, but it should be shadowwaxwell, I think. But I just avoid pressing F1. Link to comment https://forums.kleientertainment.com/forums/topic/49907-crash-when-using-debugkey-f1/#findComment-607217 Share on other sites More sharing options...
Jjmarco Posted January 28, 2015 Share Posted January 28, 2015 @SenL, There are a couple keys like that. It's because debug keys were meant to test something on DS by devs, and were ported pretty much unchanged to DST. Or in this case, it's indeed because there's a typo in the code. The F1 key is probably not useful for you anyway, as all it does is giving you armor and spawning a shadow puppet.Avoid pressing F11 too, it deals with the Nightmare Clock, which doesn't even exist yet on DST. Link to comment https://forums.kleientertainment.com/forums/topic/49907-crash-when-using-debugkey-f1/#findComment-607222 Share on other sites More sharing options...
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