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3 questions about haunting


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Do you guys know answer to some fo these questions? It might be added to my "Best to haunt" list on wiki if considered usefull...

 

-How are normal ghosts useful to player-ghosts? 

-Does haunting lazy forager still has 25% chance of picking up nearby items to player-ghost? Because this would allow something even more awesome...

-Will haunted Ewecus try to spawn a new one?

 

Thanks  :-)

-How are normal ghosts useful to player-ghosts?

Just haunt graves until you have a big army of them and lead

them to something you wanna kill/destroy(spiders, spider dens,

pigs, whatever you wanna try to kill)

 

-Does haunting lazy forager still has 25% chance of picking up nearby items to player-ghost? Because this would allow something even more awesome...

The lazy forager isn't added to DST right now and ghosts don't have

an inventory...so nope.

 

-Will haunted Ewecus try to spawn a new one?

Nope

-Will haunted Ewecus try to spawn a new one?
There's a reason why that's listed under the "non-functional special effects" list :p. The game technically tries to do it, yes, but it will always fail because the ghost being there cancels the spawn. But I imagine when they do another pass through of the Ewecus that it will change-- right now it still has some leftover code from them copying beefalo.lua. 

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