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If it is just you and a friend it should be fairly easy.

 

This is what hosts use to give themselves all recipes:

GetPlayer().components.builder:GiveAllRecipes()

 

In order for the host to give you recipes, they would have to type something like this:

c_find('wilson').components.builder:GiveAllRecipes()
 

However, if you are not playing Wilson, you may have change the code a bit. In addition, if another player joins and there are two Wilsons (not including the host), this code will only affect the one closest to the host.

ThePlayer.components.builder:GiveAllRecipes() to give yourself the recipes (As the host of course)
c_find('character').components.builder:GiveAllRecipes() to give someone else recipes (Replace character with who they're playing)
or you can hover over your friend, do c_select() and do the first command. 


 

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