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Meteor Showers

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@tetrified, The location of the meteor spawner. Meteor spawners have a component, meteorshower, which has a timetospawn that gets checked and updated on every OnUpdate.


I found that just searching through files, but I couldn't find where it actually got placed.

I think this might be it?

countprefabs={      meteorspawner = function() return math.random(1,2) end,},

in: D:\SteamLibrary\SteamApps\common\Don't Starve Together Beta\data\scripts\map\rooms\terrain_rocky.lua

Edited by tetrified
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@tetrified, Oh, sorry. Hmm... I don't understand world gen very well, but it looks like countprefabs gets accessed in this function in graphnode:

function Node:PopulateVoronoi(spawnFn, entitiesOut, width, height, world_gen_choices)

Which, as far as I can tell, uses a list of placement points generated for the room by WorldSim (randomly ordered?), and places 1-2 meteorspawners at the first 1-2 points.

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