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I have an item added in as a mod, but I'd like to make the item completely vanish if it is dropped. I have figured out how to make the model disappear, but if I hold the spacebar my character will still pick the item up. Is there any way to make the item just disappear completely?

 

Thanks in advance.

@Verior, inst:Remove()

 

I hate to be such a pest, but I don't understand.

I have this right now:

local function fn(Sim)	local inst = CreateEntity()	local trans = inst.entity:AddTransform()	local anim = inst.entity:AddAnimState()	inst.entity:AddSoundEmitter()        MakeInventoryPhysics(inst)    inst:AddComponent("inventoryitem")    inst.components.inventoryitem:ChangeImageName("goldenaxe")    inst:AddComponent("weapon")    inst.components.weapon:SetDamage(40)    inst:AddComponent("tool")    inst.components.tool:SetAction(ACTIONS.CHOP,   10)    if drop then        inst:Remove()    end

But I'm not sure what to put where I wrote "drop" in larger letters. 

 

PeterA Edit: fixed formatting issue

 

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