Chesska Posted February 4, 2013 Share Posted February 4, 2013 From now on I'm going to link every suggestion I post in this thread, mostly for posterity.That way if something gets in I can grin so wide my jaw falls off. Link to comment https://forums.kleientertainment.com/forums/topic/4739-a-compendium-of-bad-ideas-by-me/ Share on other sites More sharing options...
Noxhe Posted February 4, 2013 Share Posted February 4, 2013 [*]On the main menu screen, allow the player to squash spiders by clicking on them....I'm not gonna lie...I've tried doing this. Link to comment https://forums.kleientertainment.com/forums/topic/4739-a-compendium-of-bad-ideas-by-me/#findComment-71575 Share on other sites More sharing options...
stormfront Posted February 5, 2013 Share Posted February 5, 2013 (edited) Aesthetics and Minor Changes[*]Add a slight curvature to the world rather than the current complete and total flatness... if possible[*]Upon starting a new game, have the player burst out of a coffin that remains after the short intro sequence and can be disassembled for lumber[*]On the main menu screen, allow the player to squash spiders by clicking on them.Game Mechanic Suggestions[*]Special Abilities for characters; http://forums.kleientertainment.com/showthread.php?4968-Right-Click-Special-Abilities-for-Characters[*]Add an option in the Settings to toggle off and on action canceling via movement, i.e. using WASD to cancel the current command (attack, cook, open, walk, etc.)[*]Lengthen night time; http://forums.kleientertainment.com/showthread.php?5764-Double-the-time-day-lasts-Quadruple-the-time-night-lasts-add-a-dawn-etc[*]Viruses -- http://forums.kleientertainment.com/showthread.php?8901-Viruses-germs-worms-etcItem, Entity, and Object suggestions[*]A Rock Golem that upon death drops several rocks and flint and with a very small chance to drop a Screw; Appears to be a regular boulder, but upon hitting it with a Pickaxe once it rises up out of the ground and attacks you[*]A very rare item called the Philosopher's Stone that can be obtained a variety of ways, a few examples being digging up graves or compressing (see below) large quantities of animals.[*]Grinder and Compressor machines for further refinement of materials; Made from Rocks, Gold, and a Philosopher's Stone.[*]Gunpowder, Musket Balls, and a Flintlock Pistol. Gunpowder is obtained by grinding rocks in a Grinder. Musket Balls are made by combining Papyrus and Gunpowder with Flint. The Flintlock Pistol is made with lumber, flint, gunpowder, and a Screw (see below)[*]Screw; An item rarely dropped by Rock Golem.[*]Bunny Men; http://forums.kleientertainment.com/showthread.php?5403-BunnymenOther[*]"Abandoned" Mineshafts; Add (very rarely spawned) lifts/elevators that go down deep below the surface. The mineshafts would be dungeons of sorts, containing loot and enemies, and would be a "biome" of their own.Major Implementations and Inquiries[*]Trading; http://forums.kleientertainment.com/showthread.php?5063-Trading-items-as-a-form-of-asynchronous-multiplayer-Question-for-devsI'll add more to this stupid thread if I think up more stuff, that way I don't clog up the boards with a million threads.Aesthetics and Minor Changes[*] looked bad in animal crossing : wild world, would look horrible here[*] NO[*] lol why?Game Mechanic Suggestions[*]they already have special abilities like Wilson's beard [*]why? this is an important feature [*]NO[*]Hmm.. maybe depends on how they are handled if they are abosultly crippling like in real world no if they were a small to modarate debuff (ala skyrim) I would be ok with thatItem, Entity, and Object suggestions[*] been suggested a lot already[*]NO[*]no[*]no[*]maybe[*]YES!Other[*]maybeMajor Implementations and Inquiriesno Edited February 5, 2013 by stormfront Link to comment https://forums.kleientertainment.com/forums/topic/4739-a-compendium-of-bad-ideas-by-me/#findComment-71657 Share on other sites More sharing options...
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