A compendium of bad ideas by me


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Aesthetics and Minor Changes

[*]Add a slight curvature to the world rather than the current complete and total flatness... if possible

[*]Upon starting a new game, have the player burst out of a coffin that remains after the short intro sequence and can be disassembled for lumber

[*]On the main menu screen, allow the player to squash spiders by clicking on them.

Game Mechanic Suggestions

[*]Special Abilities for characters; http://forums.kleientertainment.com/showthread.php?4968-Right-Click-Special-Abilities-for-Characters

[*]Add an option in the Settings to toggle off and on action canceling via movement, i.e. using WASD to cancel the current command (attack, cook, open, walk, etc.)

[*]Lengthen night time; http://forums.kleientertainment.com/showthread.php?5764-Double-the-time-day-lasts-Quadruple-the-time-night-lasts-add-a-dawn-etc

[*]Viruses -- http://forums.kleientertainment.com/showthread.php?8901-Viruses-germs-worms-etc

Item, Entity, and Object suggestions

[*]A Rock Golem that upon death drops several rocks and flint and with a very small chance to drop a Screw; Appears to be a regular boulder, but upon hitting it with a Pickaxe once it rises up out of the ground and attacks you

[*]A very rare item called the Philosopher's Stone that can be obtained a variety of ways, a few examples being digging up graves or compressing (see below) large quantities of animals.

[*]Grinder and Compressor machines for further refinement of materials; Made from Rocks, Gold, and a Philosopher's Stone.

[*]Gunpowder, Musket Balls, and a Flintlock Pistol. Gunpowder is obtained by grinding rocks in a Grinder. Musket Balls are made by combining Papyrus and Gunpowder with Flint. The Flintlock Pistol is made with lumber, flint, gunpowder, and a Screw (see below)

[*]Screw; An item rarely dropped by Rock Golem.

[*]Bunny Men; http://forums.kleientertainment.com/showthread.php?5403-Bunnymen

Other

[*]"Abandoned" Mineshafts; Add (very rarely spawned) lifts/elevators that go down deep below the surface. The mineshafts would be dungeons of sorts, containing loot and enemies, and would be a "biome" of their own.

Major Implementations and Inquiries

[*]Trading; http://forums.kleientertainment.com/showthread.php?5063-Trading-items-as-a-form-of-asynchronous-multiplayer-Question-for-devs

I'll add more to this stupid thread if I think up more stuff, that way I don't clog up the boards with a million threads.

Aesthetics and Minor Changes

[*] looked bad in animal crossing : wild world, would look horrible here

[*] NO

[*] lol why?

Game Mechanic Suggestions

[*]they already have special abilities like Wilson's beard

[*]why? this is an important feature

[*]NO

[*]Hmm.. maybe depends on how they are handled if they are abosultly crippling like in real world no if they were a small to modarate debuff (ala skyrim) I would be ok with that

Item, Entity, and Object suggestions

[*] been suggested a lot already

[*]NO

[*]no

[*]no

[*]maybe

[*]YES!

Other

[*]maybe

Major Implementations and Inquiries

  • no
Edited by stormfront
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