Cloud Shadows


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Ever since Full Moon was implemented, I always thought that perhaps a certain mechanic could be added, that considers the presence of clouds.
When the weather's bad, several scattered clouds could cover the full moon for a couple of seconds, leaving the world in complete darkness, at least long enough to receive a hit or two from Charlie if you don't have a light source. Among other things, this could also partially stop Werepigs from chasing you or simply becoming passive for a few moments (not switching to normal pigs and all the way back since the animations would allow players to take advantage of the idle standing way too much.)
Maybe it's a silly addition, but I wanted to scratch that out from my ideas list and get some feedback about it.

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