Blest Posted December 7, 2014 Share Posted December 7, 2014 So, whats up...yeah im not good with intros So theres this bug that i need help with quick.especially since my connection is very limited so i play dont starve all the time. I made my own character one day, and i finally got it to work... then it appeared as a shadow....i tinkered around with it a bit and then the game just crashed. i peeked into the log to see this. scripts/worldgen_main.lua(246,1) Checking map... scripts/worldgen_main.lua(600,1) Generation complete WorldSim::SimThread::Main() completescripts/gamelogic.lua(116,1) Unload FE scripts/gamelogic.lua(118,1) Unload FE done scripts/mods.lua(258,1) Mod: BlastRed Mod (Red) Registering prefabs scripts/mods.lua(264,1) Mod: BlastRed Mod (Red) Registering prefab file: prefabs/red scripts/mods.lua(268,1) Mod: BlastRed Mod (Red) red scripts/mods.lua(264,1) Mod: BlastRed Mod (Red) Registering prefab file: prefabs/wodbhat scripts/mods.lua(268,1) Mod: BlastRed Mod (Red) wodbhat scripts/mods.lua(281,1) Mod: BlastRed Mod (Red) Registering default mod prefab Could not preload undefined prefab 0x0 ()scripts/gamelogic.lua(128,1) LOAD BE scripts/gamelogic.lua(131,1) LOAD BE: done MiniMapComponent::AddAtlas( minimap/minimap_data.xml )MiniMapComponent::AddAtlas( ../mods/BlastRed Mod/minimap/red.xml )scripts/gamelogic.lua(452,1) Loading Nav Grid ../mods/BlastRed Mod/anim/red.zip:red--atlas-0.tex is 3077x1538 but compressed textures must have power of 2 dimensions.So, it says it doesn't have the power of two dimensions, but yet i am sure that when i exported it from the TEXCreator, i set it to 2D....any help? Link to comment https://forums.kleientertainment.com/forums/topic/45601-custom-char-atlastex-bug/ Share on other sites More sharing options...
Mobbstar Posted December 7, 2014 Share Posted December 7, 2014 "Dimensions to the power of two" means height and width that is a ... well, a power of two (2,4,8,16,32,...). Link to comment https://forums.kleientertainment.com/forums/topic/45601-custom-char-atlastex-bug/#findComment-580705 Share on other sites More sharing options...
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