Blest Posted December 7, 2014 Share Posted December 7, 2014 So, whats up...yeah im not good with intros So theres this bug that i need help with quick.especially since my connection is very limited so i play dont starve all the time. I made my own character one day, and i finally got it to work... then it appeared as a shadow....i tinkered around with it a bit and then the game just crashed. i peeked into the log to see this. scripts/worldgen_main.lua(246,1) Checking map... scripts/worldgen_main.lua(600,1) Generation complete WorldSim::SimThread::Main() completescripts/gamelogic.lua(116,1) Unload FE scripts/gamelogic.lua(118,1) Unload FE done scripts/mods.lua(258,1) Mod: BlastRed Mod (Red) Registering prefabs scripts/mods.lua(264,1) Mod: BlastRed Mod (Red) Registering prefab file: prefabs/red scripts/mods.lua(268,1) Mod: BlastRed Mod (Red) red scripts/mods.lua(264,1) Mod: BlastRed Mod (Red) Registering prefab file: prefabs/wodbhat scripts/mods.lua(268,1) Mod: BlastRed Mod (Red) wodbhat scripts/mods.lua(281,1) Mod: BlastRed Mod (Red) Registering default mod prefab Could not preload undefined prefab 0x0 ()scripts/gamelogic.lua(128,1) LOAD BE scripts/gamelogic.lua(131,1) LOAD BE: done MiniMapComponent::AddAtlas( minimap/minimap_data.xml )MiniMapComponent::AddAtlas( ../mods/BlastRed Mod/minimap/red.xml )scripts/gamelogic.lua(452,1) Loading Nav Grid ../mods/BlastRed Mod/anim/red.zip:red--atlas-0.tex is 3077x1538 but compressed textures must have power of 2 dimensions.So, it says it doesn't have the power of two dimensions, but yet i am sure that when i exported it from the TEXCreator, i set it to 2D....any help? Link to comment Share on other sites More sharing options...
Mobbstar Posted December 7, 2014 Share Posted December 7, 2014 "Dimensions to the power of two" means height and width that is a ... well, a power of two (2,4,8,16,32,...). Link to comment Share on other sites More sharing options...
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