Shinkarr Posted December 5, 2014 Share Posted December 5, 2014 Bug Submission: Category: Gameplay Platform: Mac Issue Title: Peeking doors works from 1 tile away Issue Description: When using peek, agent get vision to doors from 1 tile away. This issue appeared in latest update 'Memory check'. Steps to Reproduce: Always reproducible. Link to comment https://forums.kleientertainment.com/forums/topic/45430-gameplay-peeking-doors-works-from-1-tile-away/ Share on other sites More sharing options...
Tarkolis Posted December 5, 2014 Share Posted December 5, 2014 I was also able to do this at least two updates ago until now, so it's not new for this update. (on PC at least)(always forgot to report this bug) Link to comment https://forums.kleientertainment.com/forums/topic/45430-gameplay-peeking-doors-works-from-1-tile-away/#findComment-579131 Share on other sites More sharing options...
5thHorseman Posted December 5, 2014 Share Posted December 5, 2014 I've only been playing a couple months but I do this all the time. I always figured it was intended. Link to comment https://forums.kleientertainment.com/forums/topic/45430-gameplay-peeking-doors-works-from-1-tile-away/#findComment-579282 Share on other sites More sharing options...
Shinkarr Posted December 6, 2014 Author Share Posted December 6, 2014 Sorry for my bad english. On screenshot, Deckard used peek ability being 1 tile from door, not near it. I don't think that was intended. Link to comment https://forums.kleientertainment.com/forums/topic/45430-gameplay-peeking-doors-works-from-1-tile-away/#findComment-579719 Share on other sites More sharing options...
5thHorseman Posted December 6, 2014 Share Posted December 6, 2014 Yep. That's what I do all the time and think is intended Perhaps not exactly intended, but just a consequence of the fact that you can peek through them when you're next to the door. The game can't (or at least doesn't) know that you're on the opposite side of the door, just that you're in an adjacent square. If they ruled that out, then you wouldn't be able to peek when you were up against the adjoining wall. Link to comment https://forums.kleientertainment.com/forums/topic/45430-gameplay-peeking-doors-works-from-1-tile-away/#findComment-579798 Share on other sites More sharing options...
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