The Letter W Posted October 20, 2014 Share Posted October 20, 2014 Bug Submission: Category: Client Crash Issue Title: % Symbol Crashes Game. Issue Description: Not only does it crash the game, it gives a very weird result! The second time I typed it, the game crashed. I have no idea what could have caused this. (.exe has stopped working variant) Steps to Reproduce: Enter game (I was hosting) Type percent symbol in chat and send. Do it again. Link to comment https://forums.kleientertainment.com/forums/topic/42464-client-crash-symbol-crashes-game/ Share on other sites More sharing options...
rezecib Posted October 20, 2014 Share Posted October 20, 2014 Things like "%s" and "%f" are used in "formatted strings" -- basically you can have a string that's like "Hi, my name is %s, would you like to go to %s?" (let's say it's in the variable str), then you can pass it to a formatter with arguments to put in place of each %s, like this: formatstring(str, "Rezecib", "the movies") resulting in "Hi, my name is Rezecib, would you like to go to the movies?" What's happening right now is that there's a formatting call happening somewhere between the chat input box and where it gets displayed. You can see different results if you type different % keywords, like %d for digit, %f for float, %s for string. As for why it crashed after the second percent... that's mysterious. But anyway, for the devs, I fiddled with this for a bit today and you can fix this by changing line 79 of chatinputscreen.lua to the following: local chat_string = self.chat_edit:GetString():gsub("%%", "%%%%")Meanwhile for players, if you want to type a %, just type two in its place. Link to comment https://forums.kleientertainment.com/forums/topic/42464-client-crash-symbol-crashes-game/#findComment-554456 Share on other sites More sharing options...
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