Cmfips Posted October 19, 2014 Share Posted October 19, 2014 Has anyone figured out the pattern to how thermal stones degrade in DST? Is it only when the stone reaches its absolute coldest that it loses durability? Or is it based on time? Link to comment https://forums.kleientertainment.com/forums/topic/42394-thermal-stone-degradation/ Share on other sites More sharing options...
greenglacier Posted October 19, 2014 Share Posted October 19, 2014 The wiki says it "Has no durability" but I think if it would be true for DST too, you wouldn't post this topic. So, I don't know. Sorry. Link to comment https://forums.kleientertainment.com/forums/topic/42394-thermal-stone-degradation/#findComment-554041 Share on other sites More sharing options...
cptCalavera Posted October 19, 2014 Share Posted October 19, 2014 It is degraded when the stone goes from cold to hot and vice versa. So i guess it is temperature/time-based? Link to comment https://forums.kleientertainment.com/forums/topic/42394-thermal-stone-degradation/#findComment-554044 Share on other sites More sharing options...
Pyromailmann Posted October 19, 2014 Share Posted October 19, 2014 It degrades if it's in the 4th tier of heat.It used to degrade constantly but it was annoying.If I were you, I'd wear a beefalo hat if insulation is your utmost concern. Link to comment https://forums.kleientertainment.com/forums/topic/42394-thermal-stone-degradation/#findComment-554047 Share on other sites More sharing options...
greenglacier Posted October 19, 2014 Share Posted October 19, 2014 Problem solved Link to comment https://forums.kleientertainment.com/forums/topic/42394-thermal-stone-degradation/#findComment-554048 Share on other sites More sharing options...
Cmfips Posted October 19, 2014 Author Share Posted October 19, 2014 It seems that when a thermal stone degrades, all thermal stones on the server degrade at the same time independent of use. An unused thermal stone kept in a chest, created midsummer, and picked up for the first time in winter will have a 50% durability. I don't want to submit a bug report if this is a "survival feature," but figuring out the rhyme and reason to how it degrades has been tricky as I can't see the pattern. Link to comment https://forums.kleientertainment.com/forums/topic/42394-thermal-stone-degradation/#findComment-554049 Share on other sites More sharing options...
Cmfips Posted October 19, 2014 Author Share Posted October 19, 2014 It degrades if it's in the 4th tier of heat.It used to degrade constantly but it was annoying.If I were you, I'd wear a beefalo hat if insulation is your utmost concern. Do you mean 4th tier of heat only, or 4th tier of heat on each side of the heat/cold spectrum? So whenever it reaches extremely hot, and whenever it reaches extremely cold it loses durability? Link to comment https://forums.kleientertainment.com/forums/topic/42394-thermal-stone-degradation/#findComment-554053 Share on other sites More sharing options...
luivul Posted October 19, 2014 Share Posted October 19, 2014 I hope this isn't going to be in singleplayer too Link to comment https://forums.kleientertainment.com/forums/topic/42394-thermal-stone-degradation/#findComment-554110 Share on other sites More sharing options...
rezecib Posted October 20, 2014 Share Posted October 20, 2014 Looking at the code, it looks like it degrades by a set amount (1/8, or 12.5%) when it drops to tier 2 (blue) after having been at tier 4 (yellow). I'm pretty sure it's not doing it for all thermal stones server-wide at the same time. That being said, I don't understand why this change was made. Did they think thermal stones were too strong? If so, why wasn't this change made to all forms of Don't Starve? If anything, it seems like thermal stones are less useful in Together (even without durability) because stones are a much more valuable (and finite) resource. From my tests thermal stones actually cool you down faster if you've got a beard and a beefalo hat, so I don't use them as Wilson at all, and even as other characters I don't often use them because it's more of a hassle than having things to heat you up. Code I'm talking about:local function TemperatureChange(inst, data) AdjustLighting(inst) local range = GetRangeForTemperature(inst.components.temperature.current) if range ~= inst.currentTempRange then local percent = inst.components.fueled:GetPercent() --going from hot to cold if range == LOW_TEMP_RANGE and inst.reachedHighTemp then percent = percent - 1/TUNING.HEATROCK_NUMUSES inst.reachedHighTemp = false end UpdateImages(inst, range) --wait until after setting the image to set the percent inst.components.fueled:SetPercent( percent ) endend Link to comment https://forums.kleientertainment.com/forums/topic/42394-thermal-stone-degradation/#findComment-554420 Share on other sites More sharing options...
Cmfips Posted October 20, 2014 Author Share Posted October 20, 2014 Thanks for looking at the code, that makes a lot of sense to what I and my starving-mate have been experiencing. Didn't know that they overrode insulation like that either. That is certainly going to change how I do winter once I have the high tier'd items. Link to comment https://forums.kleientertainment.com/forums/topic/42394-thermal-stone-degradation/#findComment-554424 Share on other sites More sharing options...
rezecib Posted October 20, 2014 Share Posted October 20, 2014 @Cmfips it's not exactly that they override insulation, but the difference between your temperature and the stone's temperature affects your temperature change. Your insulation insulates you, but not the stone, so the stone will cool down faster than you will, and then start cooling you down. Link to comment https://forums.kleientertainment.com/forums/topic/42394-thermal-stone-degradation/#findComment-554430 Share on other sites More sharing options...
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