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[Gameplay] - Befriended pigmen will still panic when it get's dark and a fire is up


Spazmatic

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Bug Submission:

Category: Gameplay

Issue Title: Befriended pigmen will still panic when it get's dark and a fire is up

Issue Description: I befriended some pigmen, and when it got dark made a fire so they wouldn't panic.. Or so I thought. It's as if the fire doesn't exist for them. They do get calm from the light from pig houses. Don't know if a firepit would make any difference.

Steps to Reproduce: - Befriend a pigman

- Wait untill it becomes dark

- Make a fire

- Friendly pigman will still panic despite having a light source

Bug Submission:

Category: Gameplay

Issue Title: Befriended pigmen will still panic when it get's dark and a fire is up

Issue Description: I befriended some pigmen, and when it got dark made a fire so they wouldn't panic.. Or so I thought. It's as if the fire doesn't exist for them. They do get calm from the light from pig houses. Don't know if a firepit would make any difference.

Steps to Reproduce: - Befriend a pigman

- Wait untill it becomes dark

- Make a fire

- Friendly pigman will still panic despite having a light source

Interesting. See this thread also. Other "characters" now in DST sometimes have trouble seeing outside their own light asset even if it does deter Charlie. Assuming this was not spawned but it does raise the question on third party light recognition for other assets. 

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