ildarz Posted September 23, 2014 Share Posted September 23, 2014 Bug Submission:Category: GameplayPlatform: PCIssue Title: Teleporting (or blind) guards.Issue Description: One turn before guard on the screenshot was in the room on the right. On his way he had to detect agent standing without cover, but it didn't happen. Also there was no move shown for this guard - it looked like he just materialized in this position.Sometimes I'm playing on relatively low-spec notebook with many other processes running. In such conditions guard's turns sometimes very laggy and their movements are not displayed, but this time there is obvious bug with undetected agent.Sadly no save file, I'll provide it if something like this will happen again.Steps to Reproduce: Unknown Link to comment Share on other sites More sharing options...
Palpetinus Posted September 23, 2014 Share Posted September 23, 2014 Hm, I could test something like that by simply giving the game very few resources to see if low-end computers cause teleporting guards. Link to comment Share on other sites More sharing options...
WillySunny Posted September 23, 2014 Share Posted September 23, 2014 Ever consider the fact that he's actually deckard in disguise? XD (due to the fact of the cloaking device) Link to comment Share on other sites More sharing options...
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