Tachy Posted September 21, 2014 Share Posted September 21, 2014 Bug Submission: Category: Gameplay Platform: PC Issue Title: Endless mode unlocked without saving the courrier Issue Description: I was in the last level of the story mode and it was too late to save the courrier, so I escaped only with Deckard, International had been killed earlier in the level. I ended the level, got my exp, and unlocked the Endless Mode. But the thing is, I was not supposed to had accomplished the mission, because the courrier was not in the elevator. (Sorry for the broken English). Steps to Reproduce: Escape the last level of the Story Mode after discovering the courrier, but letting him in the level. Link to comment Share on other sites More sharing options...
WillySunny Posted September 22, 2014 Share Posted September 22, 2014 Actually, the story plot does allow you to get away without the courier, so this is not really a bug. Link to comment Share on other sites More sharing options...
Palpetinus Posted September 22, 2014 Share Posted September 22, 2014 Remember to always try and reproduce a gameplay bug or exploit if you can to see if it's actually a bug. But hey, atleast future posters will now see that this is indeed not a bug! Given that they use the search function... Link to comment Share on other sites More sharing options...
the truthseeker Posted September 22, 2014 Share Posted September 22, 2014 That just feels wrong, but noted. Link to comment Share on other sites More sharing options...
WillySunny Posted September 23, 2014 Share Posted September 23, 2014 That just feels wrong, but noted. ** SPOILER ALERT ** These are strings extracted from the mission dialog(InvisibleInc\client\mission_strings\escape_strings.lua) GUARD_INTERROGATE1 = "I'm getting tired of asking you. Tell me the unlock sequence, or I'll rip it out of your head with my bare hands.",COURIER_INTERROGATE1 = "I don't know, man! I just carry the thing. I can't see inside!", Apparently there's an interrogation scene with a guard if you can manage to pull it off (condition unknown) HOSTAGE_BANTER = {"The task. Stay on the task. Get the data to the customer.","I have to stay awake! My head...","You'll get me out of here, right?","Everything is moving so slowly!","They can see your thoughts when you close your eyes.","They caught me in the washroom. It's not fair!","The probes! They can see your dreams.","My head hurts. Like, really hurts.","Do you smell that?",}, That's quite a lot of yapping, plus, if there's a probe inside the courier, why didn't the guards just track the probes, like wherever the courier goes, there's a flashing red ! with the courier? XD HOSTAGE_PASS_OUT = "Something's wrong. Oh God, something's wrong!",CENTRAL_PASS_OUT = "What part of 'quickly' did you misunderstand? Get to the elevator.", CENTRAL_HOSTAGE_DEATH = "Blast! There goes our bonus. Proceed to the extraction point.", CENTRAL_COMPLETE_MISSION_NO_COURIER = "At least you survived. We will discuss this further in debriefing.", R.I.P. Courier. Link to comment Share on other sites More sharing options...
Palpetinus Posted September 23, 2014 Share Posted September 23, 2014 ** SPOILER ALERT ** These are strings extracted from the mission dialog(InvisibleInc\client\mission_strings\escape_strings.lua) Apparently there's an interrogation scene with a guard if you can manage to pull it off (condition unknown) That's quite a lot of yapping, plus, if there's a probe inside the courier, why didn't the guards just track the probes, like wherever the courier goes, there's a flashing red ! with the courier? XD R.I.P. Courier.Yeah that's what I thought. In Invisible, Inc. you always have a mission. Fail the mission and it's very bad, but no reason for retirement. Link to comment Share on other sites More sharing options...
Tachy Posted September 23, 2014 Author Share Posted September 23, 2014 The thing is, I have unlocked the Endless Mode with a failed mission, that's not logical. I assume I can get my exp, cause my team is not dead, but I didn't earned the right to play Endless Mode, cause the mission is not successful, that's not technicaly a 'bug', but this is not logic d: Link to comment Share on other sites More sharing options...
WillySunny Posted September 23, 2014 Share Posted September 23, 2014 As stated, the game consider you "FAIL" the mission is to have Agents dead, nothing more, nothing less. So by getting your agents safely to the elevator, you win, just that you failed the bonus objectives. Link to comment Share on other sites More sharing options...
Tachy Posted September 23, 2014 Author Share Posted September 23, 2014 I'm sad so o:Only 50 hours, that was not hard enough d:By the way, thanks (: Link to comment Share on other sites More sharing options...
the truthseeker Posted September 24, 2014 Share Posted September 24, 2014 Glad this is only a placeholder 'cause that kinda angers me. Link to comment Share on other sites More sharing options...
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