David20321 Posted September 11, 2014 Share Posted September 11, 2014 Bug Submission: Category: Gameplay Platform: PC Issue Title: Have to drop first disruptor to attack with second Issue Description: If I have two disruptors and a stim, then I can attack with both by attacking once, dropping the used one, and then attacking again. Steps to Reproduce: 1. Acquire two neural disruptors and a stim 2. Disrupt one guard 3. Use stim and move next to another guard 4. Note that there is no option to disrupt him 5. Drop the used disruptor and disrupt the second guard Link to comment https://forums.kleientertainment.com/forums/topic/40593-gameplay-have-to-drop-first-disruptor-to-attack-with-second/ Share on other sites More sharing options...
Palpetinus Posted September 11, 2014 Share Posted September 11, 2014 Yeah, this is known in another way. When one distruptor is on cooldown, the second one doesn't work either. Not in the same round and not in the next one, as long as one is on cooldown your attack is disabled.Klei is working on that, they think they will implement an equip system which has you equip the distruptors before use. Link to comment https://forums.kleientertainment.com/forums/topic/40593-gameplay-have-to-drop-first-disruptor-to-attack-with-second/#findComment-534075 Share on other sites More sharing options...
the truthseeker Posted September 11, 2014 Share Posted September 11, 2014 The post where this was addressed is here. Due to it being buried halfway in Bug Tracker, I'll keep this thread open as the multiple disruptor go to ATM. Link to comment https://forums.kleientertainment.com/forums/topic/40593-gameplay-have-to-drop-first-disruptor-to-attack-with-second/#findComment-534088 Share on other sites More sharing options...
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