KajitiSouls Posted September 10, 2014 Share Posted September 10, 2014 Bug Submission: Category: Gameplay Platform: PC Issue Title: Stims cause AP gained from running to be lost Issue Description: I was going to give one agent a great travel boost while splitting up another agent to go another way. To maximize AP, I was thinking about activating running while giving him a stim shot. (I forgot you can't go over the agent's [base AP - penalties] per turn with stims.) The result was that my first agent lost the 4 AP he got from running, and he still makes noise. Steps to Reproduce: 1.) Have agent A activate running. 2.) Hit agent A with a stim before agent A has used AP. Link to comment Share on other sites More sharing options...
WillySunny Posted September 10, 2014 Share Posted September 10, 2014 Steps to Reproduce: 1.) Have agent A activate running.2.) Hit agent A with a stim before agent A has used AP. Not quite sure I'm following. So basically you are telling me to activate running, and before moving anywhere, use a stem? or I can move (for example, 1~4 steps) and it'll still reverts your AP to your maximum AP (before running)? Link to comment Share on other sites More sharing options...
the truthseeker Posted September 10, 2014 Share Posted September 10, 2014 So the stim reset the amount to not running base+stim and did not including the running boost, yet he (or she) made noise as if still running? Link to comment Share on other sites More sharing options...
WillySunny Posted September 10, 2014 Share Posted September 10, 2014 Sol the stim reset the amount to not running base+stim and did not including the running boost, yet he (or she) made noise as if still running? I think what he means is like this International Base AP = 7AP+ Using Run (4AP) = 11 AP + running noise+ Used Stem = Revert back to base 7AP + running noise Link to comment Share on other sites More sharing options...
Palpetinus Posted September 10, 2014 Share Posted September 10, 2014 That's actually VERY odd! Has anyone ever tried to use the stim while having labyrinth triggered on the agent? Because MAYBE, and that's (literally!) a big maybe, the stim calculates[base AP - used AP + 4AP] instead of [current AP + 4AP] But that would be very odd, I suspect it's more of a bug. Or the one who programmed it derped a bit on that formula No offense, dude who programs the stuff of Invisible, Inc. You know I love you ;w; Link to comment Share on other sites More sharing options...
KajitiSouls Posted September 10, 2014 Author Share Posted September 10, 2014 Has anyone ever tried to use the stim while having labyrinth triggered on the agent? In one of my runs, I had 3 Stim IIIs (restores 8 AP, CD 4) and was using them left and right. None of my agents (except the guy with the stims of course) could get the full benefit. Link to comment Share on other sites More sharing options...
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