[Gameplay] - Movement

Recommended Posts

Bug Submission:

Category: Gameplay

Platform: PC

Issue Title: Movement

Issue Description: If an agent has not seen a tile on the other side of a door, they cannot move to that tile (blacked out tiles).

Steps to Reproduce: A door on the corner of a room, with the corner behind the door blacked out (unvisited/unseen). 'Agent cannot move to that location' message appears when attempting to move there. Peeking through door made tile clear, and able to be walked to.

Link to comment
Share on other sites

This isn't really a bug, it's just a way of thinking. If you don't know if a space exists or has an item (even if you know it's there) you can't move to there. If you want to fix this, move close enough to where it will uncover the spot. This is something that shouldn't be fixed otherwise it could be used as a minor exploit to reveal where you can and can't go.

Link to comment
Share on other sites

  • Developer

Yeah, this is something that was discussed way back in the early planning stage for the game. Until you can see the tile you are trying to move to, the game will not allow you to move there. This is to prevent characters from trying to walk to spaces occupied by furniture or guards.

Link to comment
Share on other sites


This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.