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jaygatsby727

[Crash] - Game-breaking crash after using "Parasite" (?) hacking ability on many objects

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Bug Submission:

Category: Crash

Platform: PC

Issue Title: Game-breaking crash after using "Parasite" (?) hacking ability on many objects

Issue Description: *Main point*: I got the "Parasite" or whatever hacking ability (the one that costs 1 power and destroys 1 firewall per turn). I spammed the "Parasite" on a bunch of 1-firewall hackables (probably like 9 or 10 of them) so that they would be hacked when my next turn began. When my 2nd turn came about, the game stuttered for a second, and then it crashed to desktop.

Trying to recall what I hacked: 2 of those chrysallid-robot things, a few safes, a few cameras, a laser wall or two, and one or two sound detectors.

Now I can't even load my save without an immediate CTD, which sucks because I can't even get the experience points from retiring my agency.

I've tried changing the graphics and gameplay settings around on the off-chance it was something wrong with my settings, but it didn't change anything.

I'm not sure if it's just with the parasite hacking a lot of things at once, or if it's a lot of things *completing* their hack all at once.

Also, I don't think it's my computer. I have an i5-4670, a GTX 760, and 8 GB of RAM.

Steps to Reproduce: 1. Expose numerous and different hacking targets (ideally with just 1 firewall to most imitate my conditions)

2. Use "parasite" hack ability (don't know it's actual name) on all of the targets.

3. End turn, wait for enemies to finish turn.

4. When your turn starts, the "parasite" hacks should all try to resolve at once, and your game should CTD.

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For some reason can't attach my log file. Pasting it below:

 

 

Aug 25 19:11:53 -- ### WELCOME TO INVISIBLE INC. ###

 
Aug 25 19:11:53 --   Build_Tag: programmer
Aug 25 19:11:53 --   Build_Branch: branches/EarlyAccess
Aug 25 19:11:53 --   Build_Date: Wednesday August 20, 2014 at 03:29:10 PM
Aug 25 19:11:53 --   Build_Version: 109273
Aug 25 19:11:53 --   Build_Version: 109273
 
Aug 25 19:11:53 -- ### BEGIN LOG ###
 
Aug 25 19:11:53 -- [LUA] APP_GUID: 52239688-1992-41f7-a9ba-a9dcaa399ba9
Aug 25 19:11:53 -- MMapStream::SetupViews( sound.kwad, 0x00000000, 0x0b625d32 ): success (largest block was 0x7eaf0000)
 
Aug 25 19:11:53 -- MMapStream::SetupViews( gui.kwad, 0x00000000, 0x0ded0b80 ): success (largest block was 0x7eaf0000)
 
Aug 25 19:11:53 -- MMapStream::SetupViews( anims.kwad, 0x00000000, 0x3395d724 ): success (largest block was 0x7eaf0000)
 
Aug 25 19:11:53 -- MMapStream::SetupViews( images.kwad, 0x00000000, 0x007d6c7c ): success (largest block was 0x4b190000)
 
Aug 25 19:11:53 -- MMapStream::SetupViews( errata.kwad, 0x00000000, 0x00021a44 ): success (largest block was 0x4b190000)
 
Aug 25 19:11:53 -- [LUA]  ### Sending app_metrics (launch)...
Aug 25 19:11:53 -- [LUA] { os_build = 23F0, os_version = 6.2, version = 109273, user = 70111775@Steam, os = Windows (WOW64), event = launch, app_guid = 52239688-1992-41f7-a9ba-a9dcaa399ba9, branch = branches/EarlyAccess }
Aug 25 19:11:53 -- [LUA] Mounting: 'sim'
Aug 25 19:11:55 -- [LUA] DBG MODE: [0]
Aug 25 19:11:55 -- [LUA] DBG MODE: [0]
Aug 25 19:11:55 --    TEXTURE: '+'    1048576 =   1.00MB < 
Aug 25 19:11:55 --    TEXTURE: '+'    2097152 =   3.00MB < 
Aug 25 19:11:55 --    TEXTURE: '+'    4194304 =   7.00MB < 
Aug 25 19:11:55 --    TEXTURE: '+'    4194304 =  11.00MB < 
Aug 25 19:11:55 --    TEXTURE: '+'    4194304 =  15.00MB < 
Aug 25 19:11:55 --    TEXTURE: '+'    4194304 =  19.00MB < 
Aug 25 19:11:55 --    TEXTURE: '+'    4194304 =  23.00MB < 
Aug 25 19:11:55 --    TEXTURE: '+'    4194304 =  27.00MB < 
Aug 25 19:11:55 --    TEXTURE: '+'    4194304 =  31.00MB < 
Aug 25 19:11:55 --    TEXTURE: '+'     131072 =  31.13MB < 
Aug 25 19:11:55 --    TEXTURE: '+'     524288 =  31.63MB < 
Aug 25 19:11:55 --    TEXTURE: '+'    4194304 =  35.63MB < 
Aug 25 19:11:55 --    TEXTURE: '+'    1048576 =  36.63MB < 
Aug 25 19:11:55 --    TEXTURE: '+'         64 =  36.63MB < 
Aug 25 19:11:55 --    TEXTURE: '+'     131072 =  36.75MB < 
Aug 25 19:11:55 --    TEXTURE: '+'   16777216 =  52.75MB < 
Aug 25 19:11:55 --    TEXTURE: '+'      65536 =  52.81MB < 
Aug 25 19:11:55 --    TEXTURE: '+'    1048576 =  53.81MB < 
Aug 25 19:11:55 --    TEXTURE: '+'     262144 =  54.06MB < 
Aug 25 19:11:55 --    TEXTURE: '+'    4194304 =  58.06MB < 
Aug 25 19:11:55 --    TEXTURE: '+'     131072 =  58.19MB < 
Aug 25 19:11:55 --    TEXTURE: '+'     524288 =  58.69MB < 
Aug 25 19:11:56 -- [LUA] HTTP 200: 16 bytes 
Aug 25 19:11:57 --    TEXTURE: '+'    4194304 =  62.69MB < 
Aug 25 19:12:05 --    TEXTURE: '+'     262144 =  62.94MB < 
Aug 25 19:12:05 --    TEXTURE: '+'      16384 =  62.95MB < 
Aug 25 19:12:05 --    TEXTURE: '+'      16384 =  62.97MB < 
Aug 25 19:12:05 --    TEXTURE: '+'      16384 =  62.98MB < 
Aug 25 19:12:05 --    TEXTURE: '+'      16384 =  63.00MB < 
Aug 25 19:12:05 --    TEXTURE: '+'     262144 =  63.25MB < 
Aug 25 19:12:16 -- [LUA] ### CAMPAIGN [ escape, mission 8, 70 hrs ]
### PARAMS: [ sankaku, seed = 3529614539, difficulty = 3]
Aug 25 19:12:16 -- [LUA] LEVELGEN: seed = 3529614539, difficulty = 3, world = sankaku, 
Aug 25 19:12:16 -- [LUA] PROCGEN - Spawned only 4/5 prefabs tagged 'laser'
Aug 25 19:12:16 -- [LUA] generateBlueprint(): 44 ms
Aug 25 19:12:16 -- [LUA] SKIPPED: (0.79 >= 0.33) console at <12, 23>
Aug 25 19:12:16 -- [LUA] PROCGEN - created 1 of 1 extra random guards to fill the quota.
Aug 25 19:12:16 -- [LUA] PROCGEN - created 1 of 1 extra random guards to fill the quota.
Aug 25 19:12:16 -- [LUA] PROCGEN - created 1 of 1 extra random guards to fill the quota.
Aug 25 19:12:16 -- [LUA] PROCGEN - created 1 of 1 extra random guards to fill the quota.
Aug 25 19:12:16 -- [LUA] PROCGEN - Generate incident '{ 9, 1, def = { name = Trigger Console, tags = { console } } }'
Aug 25 19:12:16 -- [LUA] PROCGEN - Generate incident '{ 22, 15, def = { name = Trigger Console, tags = { console } } }'
Aug 25 19:12:16 -- [LUA] PASS #1 == 1.00 (best so far #1 == 1.00)
Aug 25 19:12:16 -- [LUA] 1
Aug 25 19:12:16 -- [LUA] Advanced 45/45 sim actions (Took 372.00 ms).
Aug 25 19:12:17 -- [LUA] generate3DWalls() -- took 503.0 ms
Aug 25 19:12:18 -- [LUA] WARNING: failed bind 'agent7' accessing 'binder'
stack traceback:
./client/mui/mui_binder.lua:36: in function <./client/mui/mui_binder.lua:35>
./client/hud/home_panel.lua:77: in function 'refreshAgent'
./client/hud/home_panel.lua:145: in function 'refresh'
./client/hud/home_panel.lua:45: in function 'init'
./client/class.lua:39: in function 'panel'
./client/hud/hud.lua:1971: in function 'createHud'
./client/states/state-game.lua:623: in function 'onLoad'
./client/states/state-campaigngame.lua:69: in function 'onLoad'
./client/state-manager.lua:134: in function 'activateAtIndex'
./client/state-manager.lua:148: in function 'activate'
./client/states/state-loading.lua:61: in function <./client/states/state-loading.lua:34>
----------------------------------------------------------------
Aug 25 19:12:18 -- Loading traceback:
INVISIBLE, INC. branches/EarlyAccess.109273 USER '70111775@Steam'
./client/hud/home_panel.lua:77: attempt to index field 'binder' (a function value)
 
stack traceback:
./client/hud/home_panel.lua:77 in function 'refreshAgent'
./client/hud/home_panel.lua:145 in function 'refresh'
./client/hud/home_panel.lua:45 in function 'init'
./client/class.lua:39 in function 'panel'
./client/hud/hud.lua:1971 in function 'createHud'
./client/states/state-game.lua:623 in function 'onLoad'
./client/states/state-campaigngame.lua:69 in function 'onLoad'
./client/state-manager.lua:134 in function 'activateAtIndex'
./client/state-manager.lua:148 in function 'activate'
./client/states/state-loading.lua:61 in function <./client/states/state-loading.lua:34>
 
Aug 25 19:12:18 -- [LUA] fullGC(): Took 82.6 ms for 51338 KB
Aug 25 19:12:18 -- [LUA] ## Load screen took: 2383.0 ms
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 =  67.25MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 =  71.25MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 =  75.25MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 =  79.25MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 =  83.25MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 =  87.25MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 =  91.25MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 =  95.25MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 =  99.25MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 = 103.25MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    1048576 = 104.25MB < 
Aug 25 19:12:18 --    TEXTURE: '+'      16384 = 104.27MB < 
Aug 25 19:12:18 --    TEXTURE: '+'      16384 = 104.28MB < 
Aug 25 19:12:18 --    TEXTURE: '+'     262144 = 104.53MB < 
Aug 25 19:12:18 --    TEXTURE: '+'     262144 = 104.78MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 = 108.78MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 = 112.78MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 = 116.78MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 = 120.78MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 = 124.78MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 = 128.78MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 = 132.78MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 = 136.78MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 = 140.78MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 = 144.78MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 = 148.78MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 = 152.78MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 = 156.78MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 = 160.78MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 = 164.78MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 = 168.78MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 = 172.78MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 = 176.78MB < 
Aug 25 19:12:18 --    TEXTURE: '+'    4194304 = 180.78MB < 
Aug 25 19:12:18 --    TEXTURE: '+'     131072 = 180.91MB < 
----------------------------------------------------------------
Aug 25 19:12:18 -- ### ABORTING: FATAL SCRIPT ERROR ###
./client/states/state-game.lua:746: attempt to index field 'viz' (a nil value)
 
stack traceback:
[C] in function 'traceback'
./client/state-manager.lua:31 in function <./client/state-manager.lua:30>
./client/states/state-game.lua:746 in function 'onUpdate'
./client/states/state-campaigngame.lua:104 in function 'onUpdate'
./client/state-manager.lua:40 in function <./client/state-manager.lua:35>
[C] in function 'xpcall'
./client/state-manager.lua:69 in function <./client/state-manager.lua:62>
 
Aug 25 19:12:18 -- [LUA] ### Shutting down...
Aug 25 19:12:18 -- [LUA] fullGC(): Took 32.7 ms for 4283 KB
----------------------------------------------------------------
Aug 25 19:12:18 -- ### ABORTING: FATAL SCRIPT ERROR ###
./client/states/state-game.lua:669: attempt to index field 'viz' (a nil value)
 
stack traceback:
[C] in function 'traceback'
./client/state-manager.lua:31 in function <./client/state-manager.lua:30>
./client/states/state-game.lua:669 in function 'onUnload'
./client/state-manager.lua:109 in function 'deactivate'
./client/state-manager.lua:161 in function <./client/state-manager.lua:159>
[C] in function 'xpcall'
./client/state-manager.lua:159 in function 'shutdown'
./client/state-manager.lua:79 in function <./client/state-manager.lua:62>
 
Aug 25 19:12:18 -- [LUA]  ### Sending app_metrics (quit)...
Aug 25 19:12:18 -- [LUA] { idle_t = 0, continued_games = 1, version = 109273, user = 70111775@Steam, play_t = 25, event = quit, app_guid = 52239688-1992-41f7-a9ba-a9dcaa399ba9, branch = branches/EarlyAccess }
----------------------------------------------------------------
Aug 25 19:12:18 -- ./client/states/state-game.lua:456: attempt to index field 'layers' (a nil value)
 
stack traceback:
[C] ?
./client/states/state-game.lua:456 in function <./client/states/state-game.lua:455>
 
----------------------------------------------------------------
Aug 25 19:12:18 -- ./client/states/state-game.lua:456: attempt to index field 'layers' (a nil value)
 
stack traceback:
[C] ?
./client/states/state-game.lua:456 in function <./client/states/state-game.lua:455>
 
----------------------------------------------------------------
Aug 25 19:12:18 -- ./client/states/state-game.lua:456: attempt to index field 'layers' (a nil value)
 
stack traceback:
[C] ?
./client/states/state-game.lua:456 in function <./client/states/state-game.lua:455>
 
----------------------------------------------------------------
Aug 25 19:12:18 -- ./client/states/state-game.lua:456: attempt to index field 'layers' (a nil value)
 
stack traceback:
[C] ?
./client/states/state-game.lua:456 in function <./client/states/state-game.lua:455>
 
----------------------------------------------------------------
Aug 25 19:12:18 -- ./client/states/state-game.lua:456: attempt to index field 'layers' (a nil value)
 
stack traceback:
[C] ?
./client/states/state-game.lua:456 in function <./client/states/state-game.lua:455>
 
----------------------------------------------------------------
Aug 25 19:12:18 -- ./client/states/state-game.lua:456: attempt to index field 'layers' (a nil value)
 
stack traceback:
[C] ?
./client/states/state-game.lua:456 in function <./client/states/state-game.lua:455>
 
Aug 25 19:12:18 -- [LUA] HTTP 200: 16 bytes 
----------------------------------------------------------------
Aug 25 19:12:18 -- ./client/states/state-game.lua:456: attempt to index field 'layers' (a nil value)
 
stack traceback:
[C] ?
./client/states/state-game.lua:456 in function <./client/states/state-game.lua:455>
 
----------------------------------------------------------------
Aug 25 19:12:18 -- ./client/states/state-game.lua:456: attempt to index field 'layers' (a nil value)
 
stack traceback:
[C] ?
./client/states/state-game.lua:456 in function <./client/states/state-game.lua:455>
 
----------------------------------------------------------------
Aug 25 19:12:18 -- ./client/states/state-game.lua:456: attempt to index field 'layers' (a nil value)
 
stack traceback:
[C] ?
./client/states/state-game.lua:456 in function <./client/states/state-game.lua:455>
 
----------------------------------------------------------------
Aug 25 19:12:18 -- ./client/states/state-game.lua:456: attempt to index field 'layers' (a nil value)
 
stack traceback:
[C] ?
./client/states/state-game.lua:456 in function <./client/states/state-game.lua:455>
 
----------------------------------------------------------------
Aug 25 19:12:18 -- ./client/states/state-game.lua:456: attempt to index field 'layers' (a nil value)
 
stack traceback:
[C] ?
./client/states/state-game.lua:456 in function <./client/states/state-game.lua:455>
 
----------------------------------------------------------------
Aug 25 19:12:18 -- ./client/states/state-game.lua:456: attempt to index field 'layers' (a nil value)
 
stack traceback:
[C] ?
./client/states/state-game.lua:456 in function <./client/states/state-game.lua:455>
 
----------------------------------------------------------------
Aug 25 19:12:19 -- ./client/states/state-game.lua:456: attempt to index field 'layers' (a nil value)
 
stack traceback:
[C] ?
./client/states/state-game.lua:456 in function <./client/states/state-game.lua:455>
 
----------------------------------------------------------------
Aug 25 19:12:19 -- ./client/states/state-game.lua:456: attempt to index field 'layers' (a nil value)
 
stack traceback:
[C] ?
./client/states/state-game.lua:456 in function <./client/states/state-game.lua:455>
 

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Wade    309

Hmm, that error message looks a little different from the Drone Hacking issue.

 

I'll take a look and see if I can reproduce.

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