Enchanter Posted December 12, 2012 Share Posted December 12, 2012 My suggestion is pretty simple:The more hurt you are, the slower you will move.I think it would be a nice addition to the game, adding an extra sense of danger. With this added, a player would have to decide whether to bail right now while he has enough speed, or to continue fighting and hope that it dies.Although, the effects of this should take place when your health is lower than 50 or so.Thoughts? Link to comment Share on other sites More sharing options...
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