ParallelBlade Posted September 18, 2012 Share Posted September 18, 2012 (edited) Weapons and Why:Just now, when I asked myself what would happen if melee weapons were implemented, I quickly came to the conclusion that either the game would be too easy or instadeath would occur on the first night, due to too little armour/weapons.If the only weapons available had ingredients that were to be acquired by awakening a new mob, a highly dangerous one, one that could kill you in an instant, on it's own, if given the chance. The act of 'awakening the new mob' and getting the ingredient would have to be left until a late stage in the game, when the character is valuable to you, lest players begin a new save file, get killed by the mob, rinse and repeat, until the character survives.What weapons, and weapon tiers could be implemented? Please tell below.Dungeon IslandsA island surrounded with tall walls, filled with large, open roofed chambers that split off in multiple directions into other chambers, the hallways in between being small and trap-filled. I was thinking it could look like ruins. It would be filled with unique mobs, as well as some that could be killed only with some weapons, such as a mob on walls that puked black slime or globs onto the player below, and needs to be shot down with a bow and arrow. Edited September 18, 2012 by ParallelBlade Link to comment Share on other sites More sharing options...
Toaster Fu Posted September 18, 2012 Share Posted September 18, 2012 I think the whole process of making a sword would be neat, building a forge, filling a barrel full of water to temper the blade with, hammering it on a anvil, it could be interesting and, at the end of it all, be vary fulfilling to finally have a sword. Link to comment Share on other sites More sharing options...
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