ubeaest Posted May 2, 2014 Share Posted May 2, 2014 I'm working on mod that will create a small scale simulation for natural selection, 8 species. It will have creatures grow and change based on what is in their environment and how that effects them. The idea is to have each species have three seperate variations for each of their limbs, which will then have advantages and disadvantages attributed to them. These advantages or disadvantages will then be passed onto the creatures children, and, over the course of a few generations, a limb will change into a different variation depending on whether their parents/grandparents/great grandparents flourished or not. I am in the early stages of developement so the art is unpolished and strange looking, but I am working towards having most of it down by the end of May. This is my high school senior project, so I will be making bi-weekly or weekly updates to this thread if you are interested in it. GithubNatural Selection YouTubefleakuda Link to comment https://forums.kleientertainment.com/forums/topic/35813-mod-small-scale-natural-selection/ Share on other sites More sharing options...
ObsidianKing Posted May 2, 2014 Share Posted May 2, 2014 That sounds majorly cool, really looking forward to it. Link to comment https://forums.kleientertainment.com/forums/topic/35813-mod-small-scale-natural-selection/#findComment-468643 Share on other sites More sharing options...
debugman18 Posted May 2, 2014 Share Posted May 2, 2014 This seems like it's going to be pretty interesting. I'm excited to see where you take this! Link to comment https://forums.kleientertainment.com/forums/topic/35813-mod-small-scale-natural-selection/#findComment-468665 Share on other sites More sharing options...
julz1981 Posted May 2, 2014 Share Posted May 2, 2014 Looks interesting, can't wait to see some stuff! XD Link to comment https://forums.kleientertainment.com/forums/topic/35813-mod-small-scale-natural-selection/#findComment-468973 Share on other sites More sharing options...
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