rezecib Posted April 13, 2014 Share Posted April 13, 2014 For anyone who has a save that's stuck in eternal night after going down into the ruins, you can load up this mod to restore default day-lengths. Although the bug will hopefully get fixed in the next patch, I don't think that would salvage saves that are already affected, so you can either enter the console command I wrote about here, or load up the mod once. I'd recommend disabling it right after, although I think (?) it wouldn't do anything bad. Link to comment https://forums.kleientertainment.com/forums/topic/34833-psa-mod-that-fixes-the-eternal-night-bug-for-bugged-saves/ Share on other sites More sharing options...
Pyromailmann Posted April 13, 2014 Share Posted April 13, 2014 and why did you post this in the Reign of Giants DLC forum when you could've posted it in the mods and tools forum? Link to comment https://forums.kleientertainment.com/forums/topic/34833-psa-mod-that-fixes-the-eternal-night-bug-for-bugged-saves/#findComment-452883 Share on other sites More sharing options...
rezecib Posted April 13, 2014 Author Share Posted April 13, 2014 and why did you post this in the Reign of Giants DLC forum when you could've posted it in the mods and tools forum?Because the people it's useful to most likely aren't going there. It's a bugfix, I wanted to get the notice out to the most general group that would be experiencing it. Link to comment https://forums.kleientertainment.com/forums/topic/34833-psa-mod-that-fixes-the-eternal-night-bug-for-bugged-saves/#findComment-452885 Share on other sites More sharing options...
DrNocturnal Posted April 14, 2014 Share Posted April 14, 2014 Good, thanks. Link to comment https://forums.kleientertainment.com/forums/topic/34833-psa-mod-that-fixes-the-eternal-night-bug-for-bugged-saves/#findComment-452974 Share on other sites More sharing options...
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