IRCrimson Posted March 25, 2014 Share Posted March 25, 2014 OK, I thought time was de-synchronizing when dying but it seems to be anything that alters the clock. It doesn't appear to be a de-sync so much as an offset.Example, using the bunny roll ( sleeping bag thing ) to pass the night on a full moon, mushtrees and evil flowers were still available through half the day, and disappeared, I believe, when the number of segments skipped by sleeping had passed. Just as a note, I left the screen and returned before taking the screenshot to ensure it wasn't waiting for me to look away to despawn. Link to comment Share on other sites More sharing options...
mitboy Posted March 25, 2014 Share Posted March 25, 2014 This is normal. Link to comment Share on other sites More sharing options...
StarvedPigs Posted March 25, 2014 Share Posted March 25, 2014 This is normal.So how long do they stay? Link to comment Share on other sites More sharing options...
mitboy Posted March 25, 2014 Share Posted March 25, 2014 So how long do they stay?You have to gone far. It ends in the evening after a full moon. Link to comment Share on other sites More sharing options...
IRCrimson Posted March 27, 2014 Author Share Posted March 27, 2014 Actually this ended mid day that day. I had a similar issue a prior time where werepigs from the full moon were chasing me down in broad daylight after a death and respawn. Link to comment Share on other sites More sharing options...
julz1981 Posted March 27, 2014 Share Posted March 27, 2014 These are bugs, and devs said they will address the matter with things not changing back to normal after a full moon.Can't remember where though, but i'm sure some savy forumers will find this out! XD Link to comment Share on other sites More sharing options...
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