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i know it's a bit late but please !! help us :'(

 

(old thread : http://forums.kleientertainment.com/index.php?/topic/28836-animation-compiler/ )

 

ok what the mod is suposed to do :

 

- it make spawn 3 or 4 haunted house on the map

- when you are far from the house it show his evil face

- when you come closer the house show off his evil face lights turned on a wich is turning around house

and mobs spawn (ghost, spider eggs and when u break spider eggs some bats show up)

- and when you killed all mobs and night is coming you have to pass the night in house and at the morning you got a wich hat as reward.

 

poster :

i8bj.jpg

Edited by Blackbow
  • Developer

i know it's a bit late but please !! help us :'(

 

(old thread : http://forums.kleientertainment.com/index.php?/topic/28836-animation-compiler/ )

 

ok what the mod is suposed to do :

 

- it make spawn 3 or 4 haunted house on the map

- when you are far from the house it show his evil face

- when you come closer the house show off his evil face lights turned on a wich is turning around house

and mobs spawn (ghost, spider eggs and when u break spider eggs some bats show up)

- and when you killed all mobs and night is coming you have to pass the night in house and at the morning you got a wich hat as reward.

 

poster :

i8bj.jpg

Just a quick heads up.  I've got a fix for this and will be pushing it to steam within the hour.  The problem was basically that sometimes Spriter adds save's the images from the project file's root into a new symbol multiple times which was confusing which images to choose.

 

Long story short, this will be handled by the animation compiler and once the new mod tools are uploaded, the mod should work fine.  Though I did enjoy the house turning into a witch :).

  • Developer

Just a quick heads up.  I've got a fix for this and will be pushing it to steam within the hour.  The problem was basically that sometimes Spriter adds save's the images from the project file's root into a new symbol multiple times which was confusing which images to choose.

 

Long story short, this will be handled by the animation compiler and once the new mod tools are uploaded, the mod should work fine.  Though I did enjoy the house turning into a witch :-).

Mod tools should be updated now.  Some time it takes a few minutes for steam to push the data though.

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