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Crashing When Loading Character Mods


iiiyyylll

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The short version of my problem is every mod I download from the steam workshop, other places, and even my own mods I've created I can active my mods but when I go to the character selection screen and I try to select the character I switch over to where the character should be and my game crashes. It doesn't give me an Error message or anything it just says don't starve is not responding and then it closes. I have looked at the log.txt file but i'm unsure what i'm looking for in it.

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Starting up

Don't Starve: 86935 WIN32_STEAM

Build Date: 2013-10-05_15-58-06

THREAD - started 'GAClient' (2260)

HttpClient::ClientThread::Main()

cGame::InitializeOnMainThread

WindowManager::Initialize

RestoreWindowPosition

   Saved Client Pos (193 x 98)

   Adjusted Window Pos (185 x 70)

EnsureWindowOnScreen

   All good.

GLInfo

~~~~~~

GL_VENDOR: Google Inc.

GL_RENDERER: ANGLE (ATI Radeon HD 3800 Series)

GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)

GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)

OpenGL extensions (18, 18):

GL_ANGLE_framebuffer_blit

GL_ANGLE_framebuffer_multisample

GL_ANGLE_instanced_arrays

GL_ANGLE_pack_reverse_row_order

GL_ANGLE_texture_compression_dxt3

GL_ANGLE_texture_compression_dxt5

GL_ANGLE_texture_usage

GL_ANGLE_translated_shader_source

GL_EXT_read_format_bgra

GL_EXT_robustness

GL_EXT_texture_compression_dxt1

GL_EXT_texture_format_BGRA8888

GL_EXT_texture_storage

GL_OES_get_program_binary

GL_OES_packed_depth_stencil

GL_OES_rgb8_rgba8

GL_OES_standard_derivatives

GL_OES_texture_npot

THREAD - started 'WindowsInputManager' (5588)

GL_MAX_TEXTURE_SIZE = 8192

GL_MAX_TEXTURE_IMAGE_UNITS = 16

GL_MAX_RENDERBUFFER_SIZE = 8192

GL_MAX_VIEWPORT_DIMS = 8192, 8192

GL_MAX_VARYING_VECTORS = 10

GL_MAX_VERTEX_ATTRIBS = 16

GL_MAX_VERTEX_UNIFORM_VECTORS = 254

GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4

GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221

4 compressed texture formats

texture format 0x83f0

texture format 0x83f1

texture format 0x83f2

texture format 0x83f3

cDontStarveGame::DoGameSpecificInitialize()

cGame::StartPlaying

LOADING LUA

DoLuaFile scripts/main.lua

DoLuaFile loading buffer scripts/main.lua

scripts/main.lua(144,1) running main.lua

 

scripts/modindex.lua(274,1) loaded modindex

scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence.

 

scripts/mods.lua(141,1) Loading mod: Headless (Headless Horseless Horseman)

scripts/mods.lua(165,1) Mod: Headless (Headless Horseless Horseman) Loading modworldgenmain.lua

scripts/mods.lua(173,1) Mod: Headless (Headless Horseless Horseman)  Mod had no modworldgenmain.lua. Skipping.

scripts/mods.lua(165,1) Mod: Headless (Headless Horseless Horseman) Loading modmain.lua

scripts/mods.lua(255,1) Mod: Headless (Headless Horseless Horseman) Registering prefabs

scripts/mods.lua(261,1) Mod: Headless (Headless Horseless Horseman)  Registering prefab file: prefabs/hhh

scripts/mods.lua(265,1) Mod: Headless (Headless Horseless Horseman)    hhh

scripts/mods.lua(278,1) Mod: Headless (Headless Horseless Horseman)  Registering default mod prefab

../mods/Headless/images/saveslot_portraits/hhh.tex is 120x104 but compressed textures must have power of 2 dimensions.

../mods/Headless/images/selectscreen_portraits/hhh.tex is 188x284 but compressed textures must have power of 2 dimensions.

LOADING LUA SUCCESS

scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 3445

scripts/playerprofile.lua(268,1) loaded profile

scripts/playerprofile.lua(313,1) bloom_enabled false

scripts/saveindex.lua(75,1) loaded saveindex

scripts/gamelogic.lua(1046,1) OnFilesLoaded()

scripts/gamelogic.lua(1035,1) OnUpdatePurchaseStateComplete

scripts/gamelogic.lua(81,1) Unload BE

scripts/gamelogic.lua(84,1) Unload BE done

scripts/gamelogic.lua(86,1) Load FE

scripts/gamelogic.lua(88,1) Load FE: done

scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully.

 

Reset() returning

GetCachedUGCCount 0

EnumerateUserSubscribedFiles(0)

OnEnumerateUserSubscribedFilesResult 

   EResult 1, results 1/1

Enum complete. Found 1 mods.

DeleteUnsubscribedFiles [../mods]

FindDirectoriesMatching [../mods/workshop-*]

GetPublishedFileDetails(0)

Getting mod details...

OnPublishedFileDetailsResult 

   EResult 1, 187003799

   245850, 219740, [Doctor Wortey], [Doctor Wortey v1

 

----

 

 

 

Dr. Wortey has:

 

200 HP

 

150 Hunger

 

120 Sanity

 

 

 

-Has his own chicken weapon

 

-Can make syringes

 

-Life regenerates slowly

 

-Custom voice

 

-Lost his pants

 

---

 

Legal gubbins:

 

----

 

Art courtesy of Xar623

 


 

 

 

---

 

HP Regen script:

 

ADH198

 

 

 

Special thanks to:

 

ADH198

 

Klei Entertainment

 

Jangofet

 

 

 

Maker of this mod:

 

xxM0rtexxx

 


 

 

 

Put together by:

 

StormyRange

 


 


 

---

 

Changelog:

 

---

 

v1.0 - First release

 

 

 

Note: Remember to rate the mod if you like it. :)], 579003433413046117, 579003433413059778, 76561198085243043, 1382134759, 1382134759, 0, 0, [character], 31, [mod_publish_data_file.zip], 1335428, 59894, [], 0

Mod listing complete.

DownloadPublishedFile(0)

Downloading mod file 579003433413046117 [mod_publish_data_file.zip] [Doctor Wortey]...

OnDownloadPublishedFileResult 

   EResult 1, 579003433413046117

   245850, 1335428, [mod_publish_data_file.zip], 76561198085243043

UnpackMod 579003433413046117 [mod_publish_data_file.zip] [Doctor Wortey]

RecursivelyDeleteDirectory [../mods/workshop-187003799]

RecursivelyDeleteDirectory [../mods/workshop-187003799/anim]

DelFile [../mods/workshop-187003799/anim/chick.zip] 0: ok.

DelFile [../mods/workshop-187003799/anim/swap_chick.zip] 0: ok.

DelFile [../mods/workshop-187003799/anim/syringe.zip] 0: ok.

DelFile [../mods/workshop-187003799/anim/wort.zip] 0: ok.

DelDirectory [../mods/workshop-187003799/anim] 0: ok.

RecursivelyDeleteDirectory [../mods/workshop-187003799/bigportraits]

DelFile [../mods/workshop-187003799/bigportraits/wort.tex] 0: ok.

DelFile [../mods/workshop-187003799/bigportraits/wort.xml] 0: ok.

DelDirectory [../mods/workshop-187003799/bigportraits] 0: ok.

RecursivelyDeleteDirectory [../mods/workshop-187003799/images]

RecursivelyDeleteDirectory [../mods/workshop-187003799/images/inventoryimages]

DelFile [../mods/workshop-187003799/images/inventoryimages/chick.tex] 0: ok.

DelFile [../mods/workshop-187003799/images/inventoryimages/chick.xml] 0: ok.

DelFile [../mods/workshop-187003799/images/inventoryimages/syringe.tex] 0: ok.

DelFile [../mods/workshop-187003799/images/inventoryimages/syringe.xml] 0: ok.

DelFile [../mods/workshop-187003799/images/inventoryimages/syringe_silho.tex] 0: ok.

DelDirectory [../mods/workshop-187003799/images/inventoryimages] 0: ok.

RecursivelyDeleteDirectory [../mods/workshop-187003799/images/saveslot_portraits]

DelFile [../mods/workshop-187003799/images/saveslot_portraits/wort.tex] 0: ok.

DelFile [../mods/workshop-187003799/images/saveslot_portraits/wort.xml] 0: ok.

DelDirectory [../mods/workshop-187003799/images/saveslot_portraits] 0: ok.

RecursivelyDeleteDirectory [../mods/workshop-187003799/images/selectscreen_portraits]

DelFile [../mods/workshop-187003799/images/selectscreen_portraits/wort.tex] 0: ok.

DelFile [../mods/workshop-187003799/images/selectscreen_portraits/wort.xml] 0: ok.

DelFile [../mods/workshop-187003799/images/selectscreen_portraits/wort_silho.tex] 0: ok.

DelFile [../mods/workshop-187003799/images/selectscreen_portraits/wort_silho.xml] 0: ok.

DelDirectory [../mods/workshop-187003799/images/selectscreen_portraits] 0: ok.

DelDirectory [../mods/workshop-187003799/images] 0: ok.

RecursivelyDeleteDirectory [../mods/workshop-187003799/scripts]

RecursivelyDeleteDirectory [../mods/workshop-187003799/scripts/components]

DelFile [../mods/workshop-187003799/scripts/components/healthRegen.lua] 0: ok.

DelDirectory [../mods/workshop-187003799/scripts/components] 0: ok.

RecursivelyDeleteDirectory [../mods/workshop-187003799/scripts/prefabs]

DelFile [../mods/workshop-187003799/scripts/prefabs/chick.lua] 0: ok.

DelFile [../mods/workshop-187003799/scripts/prefabs/syringe.lua] 0: ok.

DelFile [../mods/workshop-187003799/scripts/prefabs/wort.lua] 0: ok.

DelDirectory [../mods/workshop-187003799/scripts/prefabs] 0: ok.

DelFile [../mods/workshop-187003799/scripts/speech_wort.lua] 0: ok.

DelDirectory [../mods/workshop-187003799/scripts] 0: ok.

RecursivelyDeleteDirectory [../mods/workshop-187003799/sound]

DelFile [../mods/workshop-187003799/sound/wort.fev] 0: ok.

DelFile [../mods/workshop-187003799/sound/wort.fsb] 0: ok.

DelDirectory [../mods/workshop-187003799/sound] 0: ok.

DelFile [../mods/workshop-187003799/modicon.tex] 0: ok.

DelFile [../mods/workshop-187003799/modicon.xml] 0: ok.

DelFile [../mods/workshop-187003799/modinfo.lua] 0: ok.

DelFile [../mods/workshop-187003799/modmain.lua] 0: ok.

DelFile [../mods/workshop-187003799/Preview.png] 0: ok.

DelFile [../mods/workshop-187003799/Readme.txt] 0: ok.

DelDirectory [../mods/workshop-187003799] 0: ok.

SteamWorkshop::UnzipMod ../mods/workshop-187003799

WriteModFile [../mods/workshop-187003799/modicon.tex] 21960 bytes

WriteModFile [../mods/workshop-187003799/modicon.xml] 138 bytes

WriteModFile [../mods/workshop-187003799/modinfo.lua] 729 bytes

WriteModFile [../mods/workshop-187003799/modmain.lua] 1858 bytes

WriteModFile [../mods/workshop-187003799/Preview.png] 59894 bytes

WriteModFile [../mods/workshop-187003799/Readme.txt] 788 bytes

WriteModFile [../mods/workshop-187003799/anim/chick.zip] 2793 bytes

WriteModFile [../mods/workshop-187003799/anim/swap_chick.zip] 3785 bytes

WriteModFile [../mods/workshop-187003799/anim/syringe.zip] 3892 bytes

WriteModFile [../mods/workshop-187003799/anim/wort.zip] 81514 bytes

WriteModFile [../mods/workshop-187003799/bigportraits/wort.tex] 2150356 bytes

WriteModFile [../mods/workshop-187003799/bigportraits/wort.xml] 134 bytes

WriteModFile [../mods/workshop-187003799/images/inventoryimages/chick.tex] 5566 bytes

WriteModFile [../mods/workshop-187003799/images/inventoryimages/chick.xml] 134 bytes

WriteModFile [../mods/workshop-187003799/images/inventoryimages/syringe.tex] 5566 bytes

WriteModFile [../mods/workshop-187003799/images/inventoryimages/syringe.xml] 138 bytes

WriteModFile [../mods/workshop-187003799/images/inventoryimages/syringe_silho.tex] 5566 bytes

WriteModFile [../mods/workshop-187003799/images/saveslot_portraits/wort.tex] 16926 bytes

WriteModFile [../mods/workshop-187003799/images/saveslot_portraits/wort.xml] 132 bytes

WriteModFile [../mods/workshop-187003799/images/selectscreen_portraits/wort.tex] 71986 bytes

WriteModFile [../mods/workshop-187003799/images/selectscreen_portraits/wort.xml] 132 bytes

WriteModFile [../mods/workshop-187003799/images/selectscreen_portraits/wort_silho.tex] 284578 bytes

WriteModFile [../mods/workshop-187003799/images/selectscreen_portraits/wort_silho.xml] 144 bytes

WriteModFile [../mods/workshop-187003799/scripts/speech_wort.lua] 36667 bytes

WriteModFile [../mods/workshop-187003799/scripts/components/healthRegen.lua] 673 bytes

WriteModFile [../mods/workshop-187003799/scripts/prefabs/chick.lua] 1474 bytes

WriteModFile [../mods/workshop-187003799/scripts/prefabs/syringe.lua] 864 bytes

WriteModFile [../mods/workshop-187003799/scripts/prefabs/wort.lua] 2822 bytes

WriteModFile [../mods/workshop-187003799/sound/wort.fev] 2742 bytes

WriteModFile [../mods/workshop-187003799/sound/wort.fsb] 275904 bytes

Mod downloads complete.

GetCachedUGCCount 0

SteamWorkshop::CompleteCallback (success, Mods were updated.) set

SimLuaProxy::OnUpdateWorkshopModsComplete(ok., Mods were updated.)

scripts/screens/modsscreen.lua(634,1) Reloading Mod Info Prefabs

scripts/screens/modsscreen.lua(621,1) Loading Mod Info Prefabs

scripts/screens/modsscreen.lua(626,1) Unloading Mod Info Prefabs

scripts/screens/modsscreen.lua(626,1) Unloading Mod Info Prefabs

scripts/mods.lua(290,1) unloading prefabs for mod MOD_Headless

Collecting garbage...

lua_gc took 0.02 seconds

~SimLuaProxy()

lua_close took 0.02 seconds

ReleaseAll

ReleaseAll Finished

cGame::StartPlaying

LOADING LUA

DoLuaFile scripts/main.lua

DoLuaFile loading buffer scripts/main.lua

scripts/main.lua(144,1) running main.lua

 

scripts/modindex.lua(274,1) loaded modindex

scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence.

 

scripts/mods.lua(141,1) Loading mod: Headless (Headless Horseless Horseman)

scripts/mods.lua(141,1) Loading mod: workshop-187003799 (Doctor Wortey)

scripts/mods.lua(165,1) Mod: Headless (Headless Horseless Horseman) Loading modworldgenmain.lua

scripts/mods.lua(173,1) Mod: Headless (Headless Horseless Horseman)  Mod had no modworldgenmain.lua. Skipping.

scripts/mods.lua(165,1) Mod: Headless (Headless Horseless Horseman) Loading modmain.lua

scripts/mods.lua(165,1) Mod: workshop-187003799 (Doctor Wortey) Loading modworldgenmain.lua

scripts/mods.lua(173,1) Mod: workshop-187003799 (Doctor Wortey)  Mod had no modworldgenmain.lua. Skipping.

scripts/mods.lua(165,1) Mod: workshop-187003799 (Doctor Wortey) Loading modmain.lua

scripts/mods.lua(255,1) Mod: Headless (Headless Horseless Horseman) Registering prefabs

scripts/mods.lua(261,1) Mod: Headless (Headless Horseless Horseman)  Registering prefab file: prefabs/hhh

scripts/mods.lua(265,1) Mod: Headless (Headless Horseless Horseman)    hhh

scripts/mods.lua(278,1) Mod: Headless (Headless Horseless Horseman)  Registering default mod prefab

scripts/mods.lua(255,1) Mod: workshop-187003799 (Doctor Wortey) Registering prefabs

scripts/mods.lua(261,1) Mod: workshop-187003799 (Doctor Wortey)  Registering prefab file: prefabs/wort

scripts/mods.lua(265,1) Mod: workshop-187003799 (Doctor Wortey)    wort

scripts/mods.lua(261,1) Mod: workshop-187003799 (Doctor Wortey)  Registering prefab file: prefabs/chick

scripts/mods.lua(265,1) Mod: workshop-187003799 (Doctor Wortey)    chick

scripts/mods.lua(261,1) Mod: workshop-187003799 (Doctor Wortey)  Registering prefab file: prefabs/syringe

scripts/mods.lua(265,1) Mod: workshop-187003799 (Doctor Wortey)    syringe

scripts/mods.lua(278,1) Mod: workshop-187003799 (Doctor Wortey)  Registering default mod prefab

LOADING LUA SUCCESS

scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 3445

scripts/playerprofile.lua(268,1) loaded profile

scripts/playerprofile.lua(313,1) bloom_enabled false

scripts/saveindex.lua(75,1) loaded saveindex

scripts/gamelogic.lua(1046,1) OnFilesLoaded()

scripts/gamelogic.lua(1035,1) OnUpdatePurchaseStateComplete

scripts/gamelogic.lua(79,1) FE assets already loaded

scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully.

 

Reset() returning

../mods/Headless/images/saveslot_portraits/hhh.tex is 120x104 but compressed textures must have power of 2 dimensions.

../mods/Headless/images/selectscreen_portraits/hhh.tex is 188x284 but compressed textures must have power of 2 dimensions.

../mods/workshop-187003799/images/saveslot_portraits/wort.tex is 120x104 but compressed textures must have power of 2 dimensions.

../mods/workshop-187003799/images/selectscreen_portraits/wort.tex is 188x284 but compressed textures must have power of 2 dimensions.
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@iiiyyylll heres the issue:

Reset() returning
../mods/Headless/images/saveslot_portraits/hhh.tex is 120x104 but compressed textures must have power of 2 dimensions.
../mods/Headless/images/selectscreen_portraits/hhh.tex is 188x284 but compressed textures must have power of 2 dimensions.
../mods/workshop-187003799/images/saveslot_portraits/wort.tex is 120x104 but compressed textures must have power of 2 dimensions.
../mods/workshop-187003799/images/selectscreen_portraits/wort.tex is 188x284 but compressed textures must have power of 2 dimensions.
 
I think you have to have them as ARGB2 format (I may be mistaken Im not a modder but ive seen similar issues)
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  • Developer

Yes I suspected those as the issue. However i'm unsure how to fix it.

Your image dimensions need to be powers of 2 so you can pick from 2,4,8,16,32,64,128,256,512,1024 and 2048.  If you just resize your images to one of those sizes, that should fix everything.

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Glad to help :-).

Acctually I do have another problem, regarding the axe i'm creating for my character.  So i've successfully been able to make him spawn with the axe but not the textures for it, and when i add  Asset("ANIM", "anim/swap_exo.zip"), to my exo.txt file (the scripts/prefab) of my mod the second i open the game it crashes.  I have gone to my log.txt file and i think i found the problem but i'm unsure on how i would go about fixing it the line says

"..\source\animlib\animmanager.cpp(395) :: Tried to add build [exo] from file [../mods/Headless/anim/swap_exo.zip] but we've already added a build with that name!"

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  • Developer

Your problem sounds like you're using the same build name for your axe as one that's already in the game.  Every asset in the game has to have a unique build name.  What you'll want to do is check out the item modding guide and follow the build renaming steps.  Let me know how it goes.

 

http://forums.kleientertainment.com/index.php?/topic/27341-tutorial-the-artists-guide-to-characteritem-modding/

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