Hallo32 Posted September 16, 2013 Share Posted September 16, 2013 Hello, why is Eets connecting to the URL: https://lbsMetricDS-2124895291.us-west-2.elb.amazonaws.com/write. https://lbsMetricDS-2124895291 . us-west-2 . elb . amazonaws . com/write Eets game log: Initializing Module: Messaging SystemInitializing Module: Web ClientInitializing Module: Metrics SystemInitializing Module: StringPoolLoadInitializing Module: Lua Game LibInitializing Module: GlobalSettings=== Eets2 (release)- Revision 85059 ===Initializing Module: Graphics EngineInitializing Module: Input ManagerInitializing Module: Object ManagerInitializing Module: Object Extension ManagerInitializing Module: Register ExtensionsInitializing Module: PhysicsInitializing Module: Sound InterpreterInitializing Module: FX EngineInitializing Module: WorldInitializing Module: SimulatorInitializing Module: Game ServiceInitializing Module: In App Purchase------------------------------ INITIALIZING GAME4192006------------------------------ BINDING KEYS------------------------------ END BINDING KEYS------------------------------ EetsGame::Initialize() CompleteCurlHttpClient::Request succeeded. URL=https://lbsMetricDS-2124895291.us-west-2.elb.amazonaws.com/write.CurlHttpClient::Request succeeded. URL=https://lbsMetricDS-2124895291.us-west-2.elb.amazonaws.com/write.Warning: Hub LevelEditor is the last hub!CurlHttpClient::Request succeeded. URL=https://lbsMetricDS-2124895291.us-west-2.elb.amazonaws.com/write.CurlHttpClient::Request succeeded. URL=https://lbsMetricDS-2124895291.us-west-2.elb.amazonaws.com/write.CurlHttpClient::Request succeeded. URL=https://lbsMetricDS-2124895291.us-west-2.elb.amazonaws.com/write.Finalizing Module: In App PurchaseFinalizing Module: Game ServiceFinalizing Module: SimulatorFinalizing Module: WorldFinalizing Module: FX EngineFinalizing Module: Sound InterpreterFinalizing Module: PhysicsFinalizing Module: Object Extension ManagerFinalizing Module: Object ManagerFinalizing Module: Input ManagerFinalizing Module: Graphics EngineFinalizing Module: GlobalSettingsFinalizing Module: Lua Game LibFinalizing Module: Metrics SystemFinalizing Module: Web ClientFinalizing Module: Messaging SystemFinalizing Module: Filedump Link to comment Share on other sites More sharing options...
Eets Posted September 16, 2013 Share Posted September 16, 2013 Well that's where they're hosting their servers. Maybe the game is trying to send a packet and a bug actually open the URL? Link to comment Share on other sites More sharing options...
Developer Wade Posted September 16, 2013 Developer Share Posted September 16, 2013 This is only on the Steam version of the game. This is just an error tracking system that reports any crashes that people are encountering in the game. Part of the Beta process is stability concerns, so we're ensuring that critical failures are being reported. It's done this way due to the game not fully being implemented into Steam yet. Link to comment Share on other sites More sharing options...
Hallo32 Posted September 16, 2013 Author Share Posted September 16, 2013 Thanks for the information. Link to comment Share on other sites More sharing options...
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