DudeNamedEvan Posted September 13, 2013 Share Posted September 13, 2013 I was exited about the clockwork helpers because I was always scared out of my wits because of the nightmare/depth dweller/ancient guardian because I never bring armor to the ruins... BUT....when I got 5 gears (took forever) I made a damaged clockwork bishopand it attacked me... shouldn't it help me Link to comment https://forums.kleientertainment.com/forums/topic/27670-clockwork-helper-problem/ Share on other sites More sharing options...
Shoggoth Posted September 13, 2013 Share Posted September 13, 2013 Well I've noticed that when you repair them they are considered "worked"(i.e. they drop the same things you'd get if you had smashed it with a hammer), so perhaps the chance to spawn a hostile one still applies when repairing, and the hostile one has priority. Link to comment https://forums.kleientertainment.com/forums/topic/27670-clockwork-helper-problem/#findComment-320119 Share on other sites More sharing options...
Savour Posted September 13, 2013 Share Posted September 13, 2013 i just hate the glitch with them attacking chester. that and the fact they can't attack the horrors makes them pretty useless in my opinion. by the time they get to a clockwork i have usually killed it and if they are a bishop normally it seems like their blasts hit me instead of the enemy. cool concept but useless in execution so far. Link to comment https://forums.kleientertainment.com/forums/topic/27670-clockwork-helper-problem/#findComment-320603 Share on other sites More sharing options...
TeoSS69 Posted September 13, 2013 Share Posted September 13, 2013 N/A Link to comment https://forums.kleientertainment.com/forums/topic/27670-clockwork-helper-problem/#findComment-320617 Share on other sites More sharing options...
DudeNamedEvan Posted September 13, 2013 Author Share Posted September 13, 2013 i just hate the glitch with them attacking chester. that and the fact they can't attack the horrors makes them pretty useless in my opinion. by the time they get to a clockwork i have usually killed it and if they are a bishop normally it seems like their blasts hit me instead of the enemy. cool concept but useless in execution so far.It is attacking you Link to comment https://forums.kleientertainment.com/forums/topic/27670-clockwork-helper-problem/#findComment-320794 Share on other sites More sharing options...
DudeNamedEvan Posted September 13, 2013 Author Share Posted September 13, 2013 i just hate the glitch with them attacking chester. that and the fact they can't attack the horrors makes them pretty useless in my opinion. by the time they get to a clockwork i have usually killed it and if they are a bishop normally it seems like their blasts hit me instead of the enemy. cool concept but useless in execution so far.just go to camp, put the eye bone in chester and he stays at your base.. Link to comment https://forums.kleientertainment.com/forums/topic/27670-clockwork-helper-problem/#findComment-320795 Share on other sites More sharing options...
Savour Posted September 16, 2013 Share Posted September 16, 2013 Thanks for the input that makes them more useful. didn't know about the ctrl click thing. and i do usually keep chester at base but it is just sad because he is 9 inventory slots that would really help in the ruins, and a hit bag for mobs sometimes. Link to comment https://forums.kleientertainment.com/forums/topic/27670-clockwork-helper-problem/#findComment-323172 Share on other sites More sharing options...
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