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My game crashed repeatedly till I removed the previous mods from modsettings.lua (and mod folder) I (without checking) added new mods into both modsettings and folder this also caused a crash After checking forums I removed mods from modsettings.lua and just had (the New) mods in mod folder , and all working wellCurrently using CampRes, RPGhud, DemBones, DiggableReeds, DisplayFoodValues (also the display expiration), FOV, PickyPickyPicky, Playerpoop, PlantableRabbitHole, and Tweaks ..Still enjoying mucking around with them , unsure which will stay or go

No they do not. Only Powers modifications works with the update; this is due to a change in how mods for the game work.

toukotsu speaks the truth. You might as well zip up or delete all the 'rock' mods you've downloaded because they won't work until they're all updated. Most have so far.

No they do not. Only Powers modifications works with the update; this is due to a change in how mods for the game work.

That is not true.all 3 of my mods work with the Powers updatejust comment out all the mods in modsettings.luathen when you start the game click the mod button at the bottomof the screen and enable them

That is not true.all 3 of my mods work with the Powers updatejust comment out all the mods in modsettings.luathen when you start the game click the mod button at the bottomof the screen and enable them

Then your mods were not using .tex files which some mods do not, however the majority of them do which is why I stated that.

Then your mods were not using .tex files which some mods do not, however the majority of them do which is why I stated that.

Yeah i know i probably should have said only mods that don't use tex files will have a chance of compatibility.

That is not true.

all 3 of my mods work with the Powers update

just comment out all the mods in modsettings.lua

then when you start the game click the mod button at the bottom

of the screen and enable them

Then your mods were not using .tex files which some mods do not, however the majority of them do which is why I stated that.

Yeah i know i probably should have said only mods

that don't use tex files will have a chance of compatibility.

I think they've loosened up on what runs with the update. Everything would crash in preview mode if it wasn't updated.

I think they've loosened up on what runs with the update. Everything would crash in preview mode if it wasn't updated.

my mods worked with the preview but if you have anything in the

modsettings.lua it will crash

edit:

the weird thing is the game will crash if you have anything

in modsettings.lua but you can't delete the file or the game will crash

Edited by no_signal

Yeah, I suspect it won't be required down the road...

my mods worked with the preview but if you have anything in themodsettings.lua it will crashedit:the weird thing is the game will crash if you have anythingin modsettings.lua but you can't delete the file or the game will crash

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