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I'm all for both ways. You can have no objective and do whatever you want, or you can run around and do quest or missions or whatever. I'd rather have both in the game than declare it should be one way or the other, just make sure both sides can do their thing without having to deal with the other side. Maybe different game modes, eventually, could accomplish this?

A possibility, but the devs have let us know that they are trying to avoid having quests or clear goals in the game since they tend to ruin the survival thing.

Klei posted an article a while back about their whole early Dont Starve proces and how that went, reading it would tell you a lot about what they want to accomplish:

http://penny-arcade.com/report/editorial-article/intrinsic-vs.-extrinsic-rewards-in-kleis-latest-game-dont-starve

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