cheeees Posted Thursday at 05:32 PM Share Posted Thursday at 05:32 PM (edited) When playing the Aquatic Planet Pack™ I can't help but think there was a missed opportunity to add a whale to the game. Since whales eat plankton they could have added a new plant or building that produced plankton as germs. If it was a plant it could be some growth planted on a wall planter. And since it would be realising germs, we could make it so: It worked like fluecorals: they constantly spew plankton. They worked like a bristle blossoms: when you harvest this "plankton colonie" it would realese a lot of plankton when harvested. Suggesting this because germs have been one of the most untouched mechanics of the game in a lot of time. And working with benefitial germs or non-harmfull to duplicant germs seems like a great idea I just came up with. This could also work for plants. Some plant would need to consume germs, and a critter realeses the germs to the air. About the whale, here is an ugly drawing to represent the idea. Edit: I just realized it would be better if a germ producing plant had to be harvested because if not, then it won't produce seeds. Edited Thursday at 05:48 PM by cheeees 1 Link to comment https://forums.kleientertainment.com/forums/topic/172240-idea-for-any-next-update-or-dlc-regarding-germs/ Share on other sites More sharing options...
CrutchPunk Posted Thursday at 07:52 PM Share Posted Thursday at 07:52 PM ..if dupes can get swallowed by whales I want an interior like the space capsules so they can build a base in 'em. xD 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/172240-idea-for-any-next-update-or-dlc-regarding-germs/#findComment-1872246 Share on other sites More sharing options...
BrixGoBrrr Posted Thursday at 09:05 PM Share Posted Thursday at 09:05 PM ooo, water bears too plz plz? Link to comment https://forums.kleientertainment.com/forums/topic/172240-idea-for-any-next-update-or-dlc-regarding-germs/#findComment-1872251 Share on other sites More sharing options...
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