Colqhoun Posted Wednesday at 02:21 AM Share Posted Wednesday at 02:21 AM On 5/21/2026 at 5:05 PM, JarrettM said: Natural backwall (not exclusive to this DLC). so we're going to see natural backwall scattered among all the existing world gens? Link to comment https://forums.kleientertainment.com/forums/topic/171589-game-update-the-aquatic-planet-pack-dlc-beta-731233/page/6/#findComment-1871062 Share on other sites More sharing options...
Colqhoun Posted Wednesday at 03:25 AM Share Posted Wednesday at 03:25 AM I heard bionic dupes cannot swim, can jetpack atmosuits fly in liquids? Link to comment https://forums.kleientertainment.com/forums/topic/171589-game-update-the-aquatic-planet-pack-dlc-beta-731233/page/6/#findComment-1871070 Share on other sites More sharing options...
Twiki Posted Wednesday at 05:49 AM Share Posted Wednesday at 05:49 AM They can swim. Link to comment https://forums.kleientertainment.com/forums/topic/171589-game-update-the-aquatic-planet-pack-dlc-beta-731233/page/6/#findComment-1871081 Share on other sites More sharing options...
suicide commando Posted Thursday at 05:34 PM Share Posted Thursday at 05:34 PM On 6/10/2026 at 5:25 AM, Colqhoun said: I heard bionic dupes cannot swim, can jetpack atmosuits fly in liquids? They don't have the swimming skill like regular dupes can get, however in the last patch they added a swim hack booster, which is an upgraded version of the suit training booster that allows them to swim. Link to comment https://forums.kleientertainment.com/forums/topic/171589-game-update-the-aquatic-planet-pack-dlc-beta-731233/page/6/#findComment-1871255 Share on other sites More sharing options...
Henlikuoth Posted Thursday at 09:29 PM Share Posted Thursday at 09:29 PM 3 hours ago, suicide commando said: swim hack booster Together with the new swimsuit and rubber boots, they seem to be immune to liquid damage/stress, right? Quick remark: Now, the bionics have three options for the Exosuit penalty reduction, namely Complex Processing, the new Swim Hack Booster, and the Suit Training Booster. Is this not a bit redundant and superfluous? I think it would be better if CP got something else instead. Also, the Suit Training Booster is a bit useless in its current form. Other features or benefits should be added. Link to comment https://forums.kleientertainment.com/forums/topic/171589-game-update-the-aquatic-planet-pack-dlc-beta-731233/page/6/#findComment-1871327 Share on other sites More sharing options...
suicide commando Posted Thursday at 09:36 PM Share Posted Thursday at 09:36 PM Not entirely. with boots they can walk through small puddles without getting zapped, with the swimsuit they can wade through water ( not sure how much exactly, but I assume up to mopping levels ). If they go fully underwater, they still get the zappy time, you need atmosuits for that. As for complex processing, it not only gives suit training, but also TWO booster slots. Also boop that doesn't need to go swimming can can just ignore the suit training booster or swim hack booster in favor of a skill booster that still gives them +2 athletics AND +5 to said skill. Suit Training boosters really should get something for making them useful. As it stands, it's almost completely useless as it's perk can be gotten with a skill, and three athletics is a minor boost compared to the +24 they already will have from their skills + 8 boosters, making the +5 to a skill that much more relevant. Link to comment https://forums.kleientertainment.com/forums/topic/171589-game-update-the-aquatic-planet-pack-dlc-beta-731233/page/6/#findComment-1871329 Share on other sites More sharing options...
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