Jakepeng99 Posted Saturday at 08:24 PM Share Posted Saturday at 08:24 PM I don’t see it being op, I just seeing it as being a buff to the circuit standby skill which is just a cool gimmick which isnt worth using. It would: 1. Make the range booster circuits do something by increasing the range of auto grabbers. 2. Make the light much better. Your using a Chasis for infinite light and it only works when you are online it’s not op. 3. It would make pigmen and stuff near the Chasis be followers for the Chasis… which should be an exception and not added since it’s just annoying in this case. There isn’t any practical use cases for this skill as it gets outclassed by mushlights and stuff, gramophone (or the Wagstaff thing), and the d fly furnace and a fridge. Being a personal elastaplaster is the only good thing that doesnt get replaced permantly. I tried us in this skill once, and it became redundant after someone got a gramophone for the farm since that was the only thing that brought me to using it. Link to comment https://forums.kleientertainment.com/forums/topic/171472-how-come-circuit-skills-dont-apply-to-inactive-chasis-but-work-on-the-lunar-affinity/ Share on other sites More sharing options...
Baark0 Posted Saturday at 09:34 PM Share Posted Saturday at 09:34 PM Warm standby is kinda just there so you can actually use auto-grabbers without having to manage the inventory of your chassis, which sucks because this skill could be really cool if there were more effects. The light especially sucks and really needs a substantial increase (honestly illumination circuits in general could do with the cone being removed in exchange for a large light radius but thats a different topic entirely). The skill seems fun on pubs if you want to support your team by leaving a chassis with some combination of illumination circuits, a heating/cooling circuit, and a chorusbox circuit. Link to comment https://forums.kleientertainment.com/forums/topic/171472-how-come-circuit-skills-dont-apply-to-inactive-chasis-but-work-on-the-lunar-affinity/#findComment-1866531 Share on other sites More sharing options...
Jakepeng99 Posted Saturday at 09:42 PM Author Share Posted Saturday at 09:42 PM 8 minutes ago, Baark0 said: Warm standby is kinda just there so you can actually use auto-grabbers without having to manage the inventory of your chassis, which sucks because this skill could be really cool if there were more effects It doesn’t do anything to auto grabbers besides make the spatialised work. 9 minutes ago, Baark0 said: The skill seems fun on pubs if you want to support your team by leaving a chassis with some combination of illumination circuits, a heating/cooling circuit, and a chorusbox circuit. I mean a whole skill and a Chasis just for a budget way worse dwarf star. Link to comment https://forums.kleientertainment.com/forums/topic/171472-how-come-circuit-skills-dont-apply-to-inactive-chasis-but-work-on-the-lunar-affinity/#findComment-1866532 Share on other sites More sharing options...
Baark0 Posted Saturday at 10:02 PM Share Posted Saturday at 10:02 PM 18 minutes ago, Jakepeng99 said: It doesn’t do anything to auto grabbers besides make the spatialised work. thats what i was referring to Link to comment https://forums.kleientertainment.com/forums/topic/171472-how-come-circuit-skills-dont-apply-to-inactive-chasis-but-work-on-the-lunar-affinity/#findComment-1866534 Share on other sites More sharing options...
MrsBoris Posted Sunday at 05:12 AM Share Posted Sunday at 05:12 AM 8 hours ago, Jakepeng99 said: 1. Make the range booster circuits do something by increasing the range of auto grabbers. It already does that 1 Link to comment https://forums.kleientertainment.com/forums/topic/171472-how-come-circuit-skills-dont-apply-to-inactive-chasis-but-work-on-the-lunar-affinity/#findComment-1866558 Share on other sites More sharing options...
Primalflower Posted Sunday at 05:36 AM Share Posted Sunday at 05:36 AM Some of the circuit skills already affect lunar chassis. Chorusbox for example most certainly gives them pig minions (to their detriment :/) Unless i misunderstood the post Link to comment https://forums.kleientertainment.com/forums/topic/171472-how-come-circuit-skills-dont-apply-to-inactive-chasis-but-work-on-the-lunar-affinity/#findComment-1866559 Share on other sites More sharing options...
Frashaw27 Posted Sunday at 08:28 AM Share Posted Sunday at 08:28 AM 2 hours ago, Primalflower said: Some of the circuit skills already affect lunar chassis. Chorusbox for example most certainly gives them pig minions (to their detriment :/) Unless i misunderstood the post The post is not about the lunar chassis, it's about the warm standby skill that allows inactive chassis with beta circuits to keep the beta circuits running. For example, the refrigeration circuit would keep the -25% spoilage rate in the inventory. Part of the issue with the op's request is that there are a grand total of two different beta upgrades that would be visable. That being the the range boost for the grabbers from rangebooster and a random light beam with illumination circuits. It would be neat to see it be added, but at the same time it would only be those two, with one just kinda looking wrong while active. Link to comment https://forums.kleientertainment.com/forums/topic/171472-how-come-circuit-skills-dont-apply-to-inactive-chasis-but-work-on-the-lunar-affinity/#findComment-1866568 Share on other sites More sharing options...
Jakepeng99 Posted Sunday at 03:24 PM Author Share Posted Sunday at 03:24 PM 10 hours ago, MrsBoris said: It already does that No it doesn’t, are you using the range booster skill? Link to comment https://forums.kleientertainment.com/forums/topic/171472-how-come-circuit-skills-dont-apply-to-inactive-chasis-but-work-on-the-lunar-affinity/#findComment-1866589 Share on other sites More sharing options...
MrsBoris Posted Sunday at 04:30 PM Share Posted Sunday at 04:30 PM (edited) 1 hour ago, Jakepeng99 said: No it doesn’t, are you using the range booster skill? No, i'm using beta tinkering I-II and warm standby, range booster is a terrible skill. Replicate the test i did, beta tinkering + warm standby and a line of grass tufts, you'll see i'm not trying to mislead you. Edited Sunday at 04:33 PM by MrsBoris Link to comment https://forums.kleientertainment.com/forums/topic/171472-how-come-circuit-skills-dont-apply-to-inactive-chasis-but-work-on-the-lunar-affinity/#findComment-1866597 Share on other sites More sharing options...
Jakepeng99 Posted Sunday at 05:44 PM Author Share Posted Sunday at 05:44 PM 1 hour ago, MrsBoris said: No, i'm using beta tinkering I-II and warm standby, range booster is a terrible skill. Replicate the test i did, beta tinkering + warm standby and a line of grass tufts, you'll see i'm not trying to mislead you. Ohh maybe its myfault Link to comment https://forums.kleientertainment.com/forums/topic/171472-how-come-circuit-skills-dont-apply-to-inactive-chasis-but-work-on-the-lunar-affinity/#findComment-1866600 Share on other sites More sharing options...
MrsBoris Posted 19 hours ago Share Posted 19 hours ago On 5/10/2026 at 2:44 PM, Jakepeng99 said: Ohh maybe its myfault Dont worry about it just test it out Link to comment https://forums.kleientertainment.com/forums/topic/171472-how-come-circuit-skills-dont-apply-to-inactive-chasis-but-work-on-the-lunar-affinity/#findComment-1866719 Share on other sites More sharing options...
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