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I dont remenber it was like this, admittedly the late game has fewer frame rate but it never had stuttering like this. i had digged up the whole reddit for potention fixes, none of them did anything. 
I have tried update drivers, tweaking the nvdia pannel for the game, reinstall even soundcard drivers but non stucks. Now i think its the game itself has issues. 

help!

On 5/8/2026 at 4:01 PM, Charletrom said:

I’ve found that If you have adaptive sync or gsync that can cause issues sometimes.

 

It could be something in your base. Go into debug mode and start destroying stuff to see if it improves.

Those makes game way less laggy but do not help the unity stuttering, I suspect it's the game engine problem.

 

I unclecked GSync and Vsync it does help a little 

Load the save in the embedded comment below (235.sav), let it run for a few minutes, and then try your save again. 

I don't know why, but it reduces the stuttering I've been getting for years now (see: Klei Bug Tracker > Oxygen Not Included: Spaced Out! > Frequent freezes). 

 

Klei needs to optimize the code. After the last DLC I've suddenly been getting 2 second pauses about once per cycle on a new world. This never has happened for as long as I've played ONI. Strangely, it lessen the more cycles into the game I go.

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